diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-11 06:50:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-11 06:50:01 +0400 |
commit | 599cd56f535946726bc30e66e7ac483ec91ab6fd (patch) | |
tree | c0c09962558535a0a3435f1eed2669deb3b91094 /source/blender/render/intern/include/rendercore.h | |
parent | 3a5f2272adc4ec821db16de95781b9ce653dda73 (diff) |
minor edits / cleanup - no functional changes.
- use 'const float *' and array size in some function declarations.
- replace macros for BLI_math functions INPF, VECCOPY, VECADD etc.
- remove unused VertRen.clip struct member.
- remove static squared_dist() from 2 files, replace with BLI_math function len_squared_v3v3().
- use vertex arrays for drawing clipping background in the 3D viewport.
Diffstat (limited to 'source/blender/render/intern/include/rendercore.h')
-rw-r--r-- | source/blender/render/intern/include/rendercore.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/intern/include/rendercore.h b/source/blender/render/intern/include/rendercore.h index 67c3cbcebe2..f9486b5d5c0 100644 --- a/source/blender/render/intern/include/rendercore.h +++ b/source/blender/render/intern/include/rendercore.h @@ -81,8 +81,8 @@ float mistfactor(float zcor, float *co); /* dist and height, return alpha */ void renderspothalo(struct ShadeInput *shi, float *col, float alpha); void add_halo_flare(Render *re); -void calc_renderco_zbuf(float *co, float *view, int z); -void calc_renderco_ortho(float *co, float x, float y, int z); +void calc_renderco_zbuf(float co[3], float *view, int z); +void calc_renderco_ortho(float co[3], float x, float y, int z); int count_mask(unsigned short mask); |