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authorCampbell Barton <ideasman42@gmail.com>2012-05-27 02:21:56 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-27 02:21:56 +0400
commit54b64cfd612922054f014460f1c08ec4b0374a3d (patch)
tree2df8a029ef6deff92da8e67fee92c55a29c11234 /source/blender/render/intern/include/renderdatabase.h
parenteda0f3b1863e2e41b9913e16af82407b63e145bf (diff)
code cleanup: use const float and define array size
Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r--source/blender/render/intern/include/renderdatabase.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index 298fc3b49ac..584e56836fa 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -97,8 +97,13 @@ struct VlakRen *RE_findOrAddVlak(struct ObjectRen *obr, int nr);
struct VertRen *RE_findOrAddVert(struct ObjectRen *obr, int nr);
struct StrandRen *RE_findOrAddStrand(struct ObjectRen *obr, int nr);
struct HaloRen *RE_findOrAddHalo(struct ObjectRen *obr, int nr);
-struct HaloRen *RE_inithalo(struct Render *re, struct ObjectRen *obr, struct Material *ma, float *vec, float *vec1, float *orco, float hasize, float vectsize, int seed);
-struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma, float *vec, float *vec1, float *orco, float *uvco, float hasize, float vectsize, int seed, float *pa_co);
+struct HaloRen *RE_inithalo(struct Render *re, struct ObjectRen *obr, struct Material *ma,
+ const float vec[3], const float vec1[3],
+ const float *orco, float hasize, float vectsize, int seed);
+struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma,
+ const float vec[3], const float vec1[3],
+ const float *orco, const float *uvco, float hasize, float vectsize, int seed,
+ const float pa_co[3]);
struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);