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authorCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-11 18:29:01 +0400
commit7c699a217ae8bb98ead02923334db7dd105bf1b5 (patch)
treeb941ed3827d6a1cde6854b758d21d4cfdc6d1ee1 /source/blender/render/intern/include/renderdatabase.h
parente2f0a1e4db1ac13f20bc540ef3c7268676e14a30 (diff)
define the size of matrix args for both rows/cols.
Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r--source/blender/render/intern/include/renderdatabase.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index 5213f14d773..24989b13c48 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -87,8 +87,8 @@ void free_renderdata_tables(struct Render *re);
void free_renderdata_vertnodes(struct VertTableNode *vertnodes);
void free_renderdata_vlaknodes(struct VlakTableNode *vlaknodes);
-void project_renderdata(struct Render *re, void (*projectfunc)(const float *, float mat[][4], float *), int do_pano, float xoffs, int do_buckets);
-int clip_render_object(float boundbox[][3], float bounds[4], float mat[][4]);
+void project_renderdata(struct Render *re, void (*projectfunc)(const float *, float mat[4][4], float *), int do_pano, float xoffs, int do_buckets);
+int clip_render_object(float boundbox[2][3], float bounds[4], float mat[4][4]);
/* functions are not exported... so wrong names */
@@ -106,7 +106,7 @@ struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, s
struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);
-struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4], int lay);
+struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[4][4], int lay);
void RE_makeRenderInstances(struct Render *re);
float *RE_vertren_get_stress(struct ObjectRen *obr, struct VertRen *ver, int verify);