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authorCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
commit7cc206ddca5fd240f87210d6dfb311c81ca4ac65 (patch)
treea4dfc6d6dd1a21c9016390d339855a19d16ee335 /source/blender/render/intern/include/renderdatabase.h
parent0cec655b290b1151087b86c37cc1f51b7d58f261 (diff)
Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r--source/blender/render/intern/include/renderdatabase.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h
index d11732f7da1..298fc3b49ac 100644
--- a/source/blender/render/intern/include/renderdatabase.h
+++ b/source/blender/render/intern/include/renderdatabase.h
@@ -88,7 +88,6 @@ void free_renderdata_tables(struct Render *re);
void free_renderdata_vertnodes(struct VertTableNode *vertnodes);
void free_renderdata_vlaknodes(struct VlakTableNode *vlaknodes);
-void set_normalflags(struct Render *re, struct ObjectRen *obr);
void project_renderdata(struct Render *re, void (*projectfunc)(const float *, float mat[][4], float *), int do_pano, float xoffs, int do_buckets);
int clip_render_object(float boundbox[][3], float *bounds, float mat[][4]);
@@ -105,7 +104,6 @@ struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert);
struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay);
struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4], int lay);
void RE_makeRenderInstances(struct Render *re);
-void RE_instanceTransformNormal(struct ObjectInstanceRen *obi, float *nor, float *tnor);
float *RE_vertren_get_sticky(struct ObjectRen *obr, struct VertRen *ver, int verify);
float *RE_vertren_get_stress(struct ObjectRen *obr, struct VertRen *ver, int verify);