diff options
author | Joseph Eagar <joeedh@gmail.com> | 2010-09-04 09:31:25 +0400 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2010-09-04 09:31:25 +0400 |
commit | bb7339a7aec37bdb2ee8a21599e6c65b37ef1277 (patch) | |
tree | 6fb8da94c6e43098c606f768e722484b04b8645c /source/blender/render/intern/include/renderdatabase.h | |
parent | 37f2c8a64c3277f100ab084ef1bb3846bc7b2c62 (diff) | |
parent | 8a320974f1b3e6004db3b3ad64f97742f878cbee (diff) |
merge with trunk at r31523
Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r-- | source/blender/render/intern/include/renderdatabase.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index 2a0086b436c..4c80616665d 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -34,6 +34,7 @@ struct Object; struct VlakRen; struct VertRen; struct HaloRen; +struct Main; struct Material; struct Render; struct MCol; @@ -115,7 +116,7 @@ struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, cha float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify); float *RE_vlakren_get_nmap_tangent(struct ObjectRen *obr, VlakRen *ren, int verify); RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify); -int RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor); +void RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor); float *RE_strandren_get_surfnor(struct ObjectRen *obr, struct StrandRen *strand, int verify); float *RE_strandren_get_uv(struct ObjectRen *obr, struct StrandRen *strand, int n, char **name, int verify); @@ -137,7 +138,7 @@ void RE_set_customdata_names(struct ObjectRen *obr, struct CustomData *data); /* convertblender.c */ void init_render_world(Render *re); -void RE_Database_FromScene_Vectors(Render *re, struct Scene *sce, unsigned int lay); +void RE_Database_FromScene_Vectors(Render *re, struct Main *bmain, struct Scene *sce, unsigned int lay); #endif /* RENDERDATABASE_H */ |