diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-01-23 16:35:51 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-01-23 16:35:51 +0300 |
commit | 52404cd114a96fbb49ded19f41fecdc86f369373 (patch) | |
tree | 81a6922407805e57dc9d4207c6245fa1625e2dd8 /source/blender/render/intern/include/renderdatabase.h | |
parent | d4ae72c7c9b0c7bed08638c9716fcaf251ac42b5 (diff) |
Minor render memory usage optimization, removed layer and
radface from VlakRen, saves about 100mb for 10 million faces.
Diffstat (limited to 'source/blender/render/intern/include/renderdatabase.h')
-rw-r--r-- | source/blender/render/intern/include/renderdatabase.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index a74579acc4a..cfcbb4e7775 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -42,6 +42,7 @@ struct CustomData; struct StrandBuffer; struct StrandRen; struct ObjectInstanceRen; +struct RadFace; #define RE_QUAD_MASK 0x7FFFFFF #define RE_QUAD_OFFS 0x8000000 @@ -63,6 +64,7 @@ typedef struct VlakTableNode { struct MCol *mcol; int totmtface, totmcol; float *surfnor; + struct RadFace **radface; } VlakTableNode; typedef struct StrandTableNode { @@ -94,7 +96,7 @@ struct HaloRen *RE_inithalo(struct Render *re, struct ObjectRen *obr, struct Mat struct HaloRen *RE_inithalo_particle(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, struct Material *ma, float *vec, float *vec1, float *orco, float *uvco, float hasize, float vectsize, int seed); struct StrandBuffer *RE_addStrandBuffer(struct ObjectRen *obr, int totvert); -struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex); +struct ObjectRen *RE_addRenderObject(struct Render *re, struct Object *ob, struct Object *par, int index, int psysindex, int lay); struct ObjectInstanceRen *RE_addRenderInstance(struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[][4]); void RE_makeRenderInstances(struct Render *re); void RE_instanceTransformNormal(struct ObjectInstanceRen *obi, float *nor, float *tnor); @@ -109,6 +111,7 @@ float *RE_vertren_get_winspeed(struct ObjectInstanceRen *obi, struct VertRen *ve struct MTFace *RE_vlakren_get_tface(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify); struct MCol *RE_vlakren_get_mcol(struct ObjectRen *obr, VlakRen *ren, int n, char **name, int verify); float *RE_vlakren_get_surfnor(struct ObjectRen *obr, VlakRen *ren, int verify); +RadFace **RE_vlakren_get_radface(struct ObjectRen *obr, VlakRen *ren, int verify); int RE_vlakren_get_normal(struct Render *re, struct ObjectInstanceRen *obi, struct VlakRen *vlr, float *nor); float *RE_strandren_get_surfnor(struct ObjectRen *obr, struct StrandRen *strand, int verify); |