diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-18 00:04:22 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-18 00:04:22 +0300 |
commit | 25a434fd250a740ef23263af11d0a53a2539007b (patch) | |
tree | 3c644b792f82bbf50832f5084853ab9c54b25376 /source/blender/render/intern/include/shadbuf.h | |
parent | 5dfef1ae3580aeef8601fca4883bf186be82f29d (diff) |
Threaded Shadowbuffers Creation
===============================
- One shadowbuffer per thread.
- Added more break tests in shadow buffer code.
- Removed R.clipcrop global, solution is not nice yet, but at
least threadsafe.
- Fixed bug in strand render shadow buffer code.
Diffstat (limited to 'source/blender/render/intern/include/shadbuf.h')
-rw-r--r-- | source/blender/render/intern/include/shadbuf.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/shadbuf.h b/source/blender/render/intern/include/shadbuf.h index b4f196a89fa..20a266f8579 100644 --- a/source/blender/render/intern/include/shadbuf.h +++ b/source/blender/render/intern/include/shadbuf.h @@ -46,6 +46,8 @@ struct ObjectRen; void makeshadowbuf(struct Render *re, LampRen *lar); void freeshadowbuf(struct LampRen *lar); +void threaded_makeshadowbufs(struct Render *re); + /** * Determines the shadow factor for a face and lamp. There is some * communication with global variables here. |