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authorCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-29 19:00:37 +0400
commit7cc206ddca5fd240f87210d6dfb311c81ca4ac65 (patch)
treea4dfc6d6dd1a21c9016390d339855a19d16ee335 /source/blender/render/intern/include/shading.h
parent0cec655b290b1151087b86c37cc1f51b7d58f261 (diff)
Code Cleanup: remove non existing function declarations.
added some missing functions too - which are not used yep but should be there for api completeness. * CDDM_set_mloop * CDDM_set_mpoly * BLI_mempool_count
Diffstat (limited to 'source/blender/render/intern/include/shading.h')
-rw-r--r--source/blender/render/intern/include/shading.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h
index ded7139a2f4..558342a46ab 100644
--- a/source/blender/render/intern/include/shading.h
+++ b/source/blender/render/intern/include/shading.h
@@ -56,7 +56,6 @@ typedef struct ShadeSample {
/* also the node shader callback */
void shade_material_loop(struct ShadeInput *shi, struct ShadeResult *shr);
-void shade_volume_loop(struct ShadeInput *shi, struct ShadeResult *shr);
void shade_input_set_triangle_i(struct ShadeInput *shi, struct ObjectInstanceRen *obi, struct VlakRen *vlr, short i1, short i2, short i3);
void shade_input_set_triangle(struct ShadeInput *shi, volatile int obi, volatile int facenr, int normal_flip);