diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-06-08 09:07:48 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-06-08 09:07:48 +0300 |
commit | a25c11fd8d602236f36c34c342453149bdc1d909 (patch) | |
tree | c1e537d7ef21767130c459914313517671d0170b /source/blender/render/intern/include/shading.h | |
parent | 009c38df5303f0a32eed2962650b89ebd6ae2e46 (diff) |
Cleanup: trailing space
Remove from blender/nodes, collada, blenfont & render.
Diffstat (limited to 'source/blender/render/intern/include/shading.h')
-rw-r--r-- | source/blender/render/intern/include/shading.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h index 3ef6e9d7476..e306c3c075c 100644 --- a/source/blender/render/intern/include/shading.h +++ b/source/blender/render/intern/include/shading.h @@ -44,9 +44,9 @@ struct Isect; /* needed to calculate shadow and AO for an entire pixel */ typedef struct ShadeSample { int tot; /* amount of shi in use, can be 1 for not FULL_OSA */ - + RenderLayer *rlpp[RE_MAX_OSA]; /* fast lookup from sample to renderlayer (fullsample buf) */ - + /* could be malloced once */ ShadeInput shi[RE_MAX_OSA]; ShadeResult shr[RE_MAX_OSA]; |