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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-01-02 17:20:15 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-01-02 17:20:15 +0300
commit1c6e1dd5f458b5e7ebc3df55b9eb5e556ed7e389 (patch)
tree956912b7406a7cc49deec382fb20a2b4b3cd6529 /source/blender/render/intern/include/strand.h
parentfb3ed9e0a573d9296caddeba0f705b83949ee3ad (diff)
Bugfix for incorrect strand clipping in shadow maps, not sure yet it
actually fixes the problem.
Diffstat (limited to 'source/blender/render/intern/include/strand.h')
-rw-r--r--source/blender/render/intern/include/strand.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/strand.h b/source/blender/render/intern/include/strand.h
index 34a147c1933..f2f1c2763c0 100644
--- a/source/blender/render/intern/include/strand.h
+++ b/source/blender/render/intern/include/strand.h
@@ -64,6 +64,7 @@ typedef struct StrandPoint {
float co1[3], co2[3];
float hoco1[4], hoco2[4];
float zco1[3], zco2[3];
+ int clip1, clip2;
/* screen space */
float hoco[4];