diff options
author | Ton Roosendaal <ton@blender.org> | 2005-12-02 01:16:07 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-12-02 01:16:07 +0300 |
commit | d1c59501214a4616fb65f2010072397f08e0e021 (patch) | |
tree | 36ef1533d3dfa88cb2a001d36a64e231373c159b /source/blender/render/intern/include/texture.h | |
parent | b99e1f6b3ce1823bfe2eca6cf64d72f5f6ab71d2 (diff) |
Extra texture channel input for Mist effect; "Global". This feeds the
global coordinate (from faces) to the sky texture color calculus, this to
make textured mist a bit less transparent (was only view coordinate).
Diffstat (limited to 'source/blender/render/intern/include/texture.h')
-rw-r--r-- | source/blender/render/intern/include/texture.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index 525f8455aa2..4b7ac102d80 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -55,7 +55,7 @@ struct Image; /* texture.h */ void do_halo_tex(struct HaloRen *har, float xn, float yn, float *colf); -void do_sky_tex(float *lo, float *dxyview, float *hor, float *zen, float *blend); +void do_sky_tex(float *rco, float *lo, float *dxyview, float *hor, float *zen, float *blend); void render_realtime_texture(struct ShadeInput *shi); /* imagetexture.h */ |