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authorMiika Hamalainen <blender@miikah.org>2011-10-22 20:16:14 +0400
committerMiika Hamalainen <blender@miikah.org>2011-10-22 20:16:14 +0400
commit30cba27987362054d16b10e73ddf2601af93be68 (patch)
treed971f10db56b5d024cf5f7d6f3d48d1e3c20d698 /source/blender/render/intern/include/texture.h
parent8be3249537e7930e0fa5adb59bc343455da309e9 (diff)
Dynamic Paint:
* Some changes and cleanup pointed on the codereview.
Diffstat (limited to 'source/blender/render/intern/include/texture.h')
-rw-r--r--source/blender/render/intern/include/texture.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index 294c7b53766..9815cfdff7d 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -68,7 +68,7 @@ void do_halo_tex(struct HaloRen *har, float xn, float yn, float col_r[4]);
void do_sky_tex(const float rco[3], float lo[3], const float dxyview[2], float hor[3], float zen[3], float *blend, int skyflag, short thread);
void do_material_tex(struct ShadeInput *shi);
void do_lamp_tex(LampRen *la, const float lavec[3], struct ShadeInput *shi, float col_r[3], int effect);
-void do_volume_tex(struct ShadeInput *shi, const float *xyz, int mapto_flag, float *col, float *val, struct Render *re);
+void do_volume_tex(struct ShadeInput *shi, const float xyz[3], int mapto_flag, float col[3], float *val, struct Render *re);
void init_render_textures(Render *re);
void end_render_textures(Render *re);