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author | Matt Ebb <matt@mke3.net> | 2008-10-13 10:46:23 +0400 |
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committer | Matt Ebb <matt@mke3.net> | 2008-10-13 10:46:23 +0400 |
commit | 51d51991e59f98e7cff3a035d5ba3a142f1ed7e0 (patch) | |
tree | 188053ba993aa33c59375b6288a56e91d7be4aa8 /source/blender/render/intern/include/volumetric.h | |
parent | d6808c2b4b9d53f5481e96d4041e67b20f1d56f0 (diff) |
* Added support for solid objects casting shadows within a volume.
Currently it only supports solid shadows - if it's a solid object, it will cast
100% shadow. Support for transparent shadows can potentially be added down the
track.
http://mke3.net/blender/devel/rendering/volumetrics/vol_shad_internal.jpg
Diffstat (limited to 'source/blender/render/intern/include/volumetric.h')
0 files changed, 0 insertions, 0 deletions