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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-11-13 00:16:53 +0300
commitbdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch)
treed00eb50b749cb001e2b08272c91791e66740b05d /source/blender/render/intern/include/zbuf.h
parent78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff)
parent7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff)
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
Diffstat (limited to 'source/blender/render/intern/include/zbuf.h')
-rw-r--r--source/blender/render/intern/include/zbuf.h24
1 files changed, 19 insertions, 5 deletions
diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h
index 4d30c1e0dfb..b6d0c656f63 100644
--- a/source/blender/render/intern/include/zbuf.h
+++ b/source/blender/render/intern/include/zbuf.h
@@ -36,6 +36,8 @@ struct LampRen;
struct VlakRen;
struct ListBase;
struct ZSpan;
+struct APixstrand;
+struct StrandShadeCache;
void fillrect(int *rect, int x, int y, int val);
@@ -48,12 +50,11 @@ void projectverto(float *v1, float winmat[][4], float *adr);
int testclip(float *v);
void zbuffer_shadow(struct Render *re, float winmat[][4], struct LampRen *lar, int *rectz, int size, float jitx, float jity);
-void zbuffer_solid(struct RenderPart *pa, unsigned int layer, short layflag, void (*fillfunc)(struct RenderPart*, struct ZSpan*, int, void*), void *data);
+void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart*, struct ZSpan*, int, void*), void *data);
-unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass);
-unsigned short *zbuffer_strands_shade(struct Render *re, struct RenderPart *pa, struct RenderLayer *rl, float *pass);
-void convert_zbuf_to_distbuf(struct RenderPart *pa, struct RenderLayer *rl);
+unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass, struct ListBase *psmlist);
void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void*, int, int, int, int, int));
+int zbuffer_strands_abuf(struct Render *re, struct RenderPart *pa, struct RenderLayer *rl, struct APixstrand *apixbuf, struct ListBase *apsmbase, struct StrandShadeCache *cache);
typedef struct APixstr {
unsigned short mask[4]; /* jitter mask */
@@ -64,10 +65,20 @@ typedef struct APixstr {
struct APixstr *next;
} APixstr;
+typedef struct APixstrand {
+ unsigned short mask[4]; /* jitter mask */
+ int z[4]; /* distance */
+ int p[4]; /* index */
+ int obi[4]; /* object instance */
+ int seg[4]; /* for strands, segment number */
+ float u[4], v[4]; /* for strands, u,v coordinate in segment */
+ struct APixstrand *next;
+} APixstrand;
+
typedef struct APixstrMain
{
struct APixstrMain *next, *prev;
- struct APixstr *ps;
+ void *ps;
} APixstrMain;
/* span fill in method, is also used to localize data for zbuffering */
@@ -84,12 +95,15 @@ typedef struct ZSpan {
int *rectz1; /* seconday z buffer for shadowbuffer (2nd closest z) */
int *rectp; /* polygon index buffer */
int *recto; /* object buffer */
+ int *rectmask; /* negative zmask buffer */
APixstr *apixbuf, *curpstr; /* apixbuf for transparent */
+ APixstrand *curpstrand; /* same for strands */
struct ListBase *apsmbase;
int polygon_offset; /* offset in Z */
float shad_alpha; /* copy from material, used by irregular shadbuf */
int mask, apsmcounter; /* in use by apixbuf */
+ int apstrandmcounter;
float clipcrop; /* for shadow, was in R global before */