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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-13 00:16:53 +0300 |
commit | bdfe7d89e2f1292644577972c716931b4ce3c6c3 (patch) | |
tree | d00eb50b749cb001e2b08272c91791e66740b05d /source/blender/render/intern/include/zbuf.h | |
parent | 78a1c27c4a6abe0ed31ca93ad21910f3df04da56 (diff) | |
parent | 7e4db234cee71ead34ee81a12e27da4bd548eb4b (diff) |
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
Diffstat (limited to 'source/blender/render/intern/include/zbuf.h')
-rw-r--r-- | source/blender/render/intern/include/zbuf.h | 24 |
1 files changed, 19 insertions, 5 deletions
diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h index 4d30c1e0dfb..b6d0c656f63 100644 --- a/source/blender/render/intern/include/zbuf.h +++ b/source/blender/render/intern/include/zbuf.h @@ -36,6 +36,8 @@ struct LampRen; struct VlakRen; struct ListBase; struct ZSpan; +struct APixstrand; +struct StrandShadeCache; void fillrect(int *rect, int x, int y, int val); @@ -48,12 +50,11 @@ void projectverto(float *v1, float winmat[][4], float *adr); int testclip(float *v); void zbuffer_shadow(struct Render *re, float winmat[][4], struct LampRen *lar, int *rectz, int size, float jitx, float jity); -void zbuffer_solid(struct RenderPart *pa, unsigned int layer, short layflag, void (*fillfunc)(struct RenderPart*, struct ZSpan*, int, void*), void *data); +void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart*, struct ZSpan*, int, void*), void *data); -unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass); -unsigned short *zbuffer_strands_shade(struct Render *re, struct RenderPart *pa, struct RenderLayer *rl, float *pass); -void convert_zbuf_to_distbuf(struct RenderPart *pa, struct RenderLayer *rl); +unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass, struct ListBase *psmlist); void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void*, int, int, int, int, int)); +int zbuffer_strands_abuf(struct Render *re, struct RenderPart *pa, struct RenderLayer *rl, struct APixstrand *apixbuf, struct ListBase *apsmbase, struct StrandShadeCache *cache); typedef struct APixstr { unsigned short mask[4]; /* jitter mask */ @@ -64,10 +65,20 @@ typedef struct APixstr { struct APixstr *next; } APixstr; +typedef struct APixstrand { + unsigned short mask[4]; /* jitter mask */ + int z[4]; /* distance */ + int p[4]; /* index */ + int obi[4]; /* object instance */ + int seg[4]; /* for strands, segment number */ + float u[4], v[4]; /* for strands, u,v coordinate in segment */ + struct APixstrand *next; +} APixstrand; + typedef struct APixstrMain { struct APixstrMain *next, *prev; - struct APixstr *ps; + void *ps; } APixstrMain; /* span fill in method, is also used to localize data for zbuffering */ @@ -84,12 +95,15 @@ typedef struct ZSpan { int *rectz1; /* seconday z buffer for shadowbuffer (2nd closest z) */ int *rectp; /* polygon index buffer */ int *recto; /* object buffer */ + int *rectmask; /* negative zmask buffer */ APixstr *apixbuf, *curpstr; /* apixbuf for transparent */ + APixstrand *curpstrand; /* same for strands */ struct ListBase *apsmbase; int polygon_offset; /* offset in Z */ float shad_alpha; /* copy from material, used by irregular shadbuf */ int mask, apsmcounter; /* in use by apixbuf */ + int apstrandmcounter; float clipcrop; /* for shadow, was in R global before */ |