diff options
author | Alexander Romanov <a.romanov@blend4web.com> | 2016-01-23 15:27:36 +0300 |
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committer | Alexander Romanov <a.romanov@blend4web.com> | 2016-01-23 15:39:31 +0300 |
commit | a6aaaad9795e80af05e8281030107c32c6a1366b (patch) | |
tree | 187e682a49789f2ccfa459d905e4cee741b884d4 /source/blender/render/intern/include | |
parent | e9452f909cdba368f54637cd0b15ff14d1c60cf3 (diff) |
Vector Transform node support for GLSL mode and the internal renderer
The Vector Transform node is a useful node which is present in the Cycles renderer.
{F144283}
This patch implements the Vector Transform node for GLSL mode and the internal renderer.
Example: {F273060}
Alexander (Blend4Web Team)
Reviewers: brecht, campbellbarton, sergey
Reviewed By: campbellbarton, sergey
Subscribers: psy-fi, duarteframos, RobM, lightbwk, sergey, AlexKowel, valentin_b4w, Evgeny_Rodygin, yurikovelenov
Projects: #bf_blender:_next
Differential Revision: https://developer.blender.org/D909
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/render_types.h | 4 | ||||
-rw-r--r-- | source/blender/render/intern/include/renderdatabase.h | 1 |
2 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 3569cb2c168..3b69c124753 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -353,6 +353,10 @@ typedef struct ObjectInstanceRen { float mat[4][4], imat[4][4]; float nmat[3][3]; /* nmat is inverse mat tranposed */ + + float obmat[4][4], obinvmat[4][4]; + float localtoviewmat[4][4], localtoviewinvmat[4][4]; + short flag; float dupliorco[3], dupliuv[2]; diff --git a/source/blender/render/intern/include/renderdatabase.h b/source/blender/render/intern/include/renderdatabase.h index 224974454e8..167ebc58030 100644 --- a/source/blender/render/intern/include/renderdatabase.h +++ b/source/blender/render/intern/include/renderdatabase.h @@ -119,6 +119,7 @@ struct ObjectInstanceRen *RE_addRenderInstance( struct Render *re, struct ObjectRen *obr, struct Object *ob, struct Object *par, int index, int psysindex, float mat[4][4], int lay, const struct DupliObject *dob); void RE_makeRenderInstances(struct Render *re); +void RE_updateRenderInstance(Render *re, ObjectInstanceRen *obi, int flag); void RE_instance_rotate_ray_start(struct ObjectInstanceRen *obi, struct Isect *is); void RE_instance_rotate_ray_dir(struct ObjectInstanceRen *obi, struct Isect *is); |