diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-09 22:28:30 +0400 |
commit | 89a963fb7fdff543b77de790355b9dac3019bd33 (patch) | |
tree | 4e1d2245e20f8c21625e99d771776f66c233a0de /source/blender/render/intern/include | |
parent | de4bd55e01bc574c13977537ace1a0901dcfcaf0 (diff) |
style cleanup: comment blocks
Diffstat (limited to 'source/blender/render/intern/include')
4 files changed, 9 insertions, 14 deletions
diff --git a/source/blender/render/intern/include/pixelblending.h b/source/blender/render/intern/include/pixelblending.h index 16d67fb95fe..97d41107856 100644 --- a/source/blender/render/intern/include/pixelblending.h +++ b/source/blender/render/intern/include/pixelblending.h @@ -33,7 +33,7 @@ /** -* add 1 pixel to into filtered three lines + * add 1 pixel to into filtered three lines * (float vecs to float vec) */ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w); diff --git a/source/blender/render/intern/include/pixelshading.h b/source/blender/render/intern/include/pixelshading.h index c0adc36f3a3..00d731912b6 100644 --- a/source/blender/render/intern/include/pixelshading.h +++ b/source/blender/render/intern/include/pixelshading.h @@ -25,15 +25,10 @@ /** \file blender/render/intern/include/pixelshading.h * \ingroup render + * + * These functions determine what actual color a pixel will have. */ - -/* pixelshading.h -* -* These functions determine what actual color a pixel will have. -*/ - - #ifndef __PIXELSHADING_H__ #define __PIXELSHADING_H__ diff --git a/source/blender/render/intern/include/rayintersection.h b/source/blender/render/intern/include/rayintersection.h index 934bf92db8f..4dceae56a4c 100644 --- a/source/blender/render/intern/include/rayintersection.h +++ b/source/blender/render/intern/include/rayintersection.h @@ -59,7 +59,7 @@ typedef struct RayHint { typedef struct Isect { /* ray start, direction (normalized vector), and max distance. on hit, - the distance is modified to be the distance to the hit point. */ + * the distance is modified to be the distance to the hit point. */ float start[3]; float dir[3]; float dist; diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h index 4c0a1b26dd6..74255560025 100644 --- a/source/blender/render/intern/include/render_types.h +++ b/source/blender/render/intern/include/render_types.h @@ -131,8 +131,8 @@ struct Render /* a list of RenderResults, for fullsample */ ListBase fullresult; /* read/write mutex, all internal code that writes to re->result must use a - write lock, all external code must use a read lock. internal code is assumed - to not conflict with writes, so no lock used for that */ + * write lock, all external code must use a read lock. internal code is assumed + * to not conflict with writes, so no lock used for that */ ThreadRWMutex resultmutex; /* window size, display rect, viewplane */ @@ -149,7 +149,7 @@ struct Render /* real maximum amount of xparts/yparts after correction for minimum */ int xparts, yparts; /* real maximum size of parts after correction for minimum - partx*xparts can be larger than rectx, in that case last part is smaller */ + * partx*xparts can be larger than rectx, in that case last part is smaller */ int partx, party; /* values for viewing */ @@ -229,8 +229,8 @@ struct Render ListBase volume_precache_parts; /* arena for allocating data for use during render, for - * example dynamic TFaces to go in the VlakRen structure. - */ + * example dynamic TFaces to go in the VlakRen structure. + */ struct MemArena *memArena; /* callbacks */ |