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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-10-29 05:09:12 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2012-10-29 05:09:12 +0400
commit15ed8343437c6b304de72cd14591455da1d5b3ec (patch)
treecbe40f76668f5e8539744c4d2f8aeaa0ded72f52 /source/blender/render/intern/include
parent5acd5d14970c829c2873623716a67beeb6da5278 (diff)
parentdd106b5c7a129e00bebe121c4da8cb90a16d48cb (diff)
Merged changes in the trunk up to revision 51718.
Conflicts resolved: source/blender/blenloader/intern/readfile.c source/blender/makesrna/intern/rna_scene.c release/datafiles/startup.blend
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/render_types.h2
-rw-r--r--source/blender/render/intern/include/shadbuf.h18
-rw-r--r--source/blender/render/intern/include/sunsky.h3
3 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index dab89e1d1c0..5e4417a3bc6 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -128,7 +128,7 @@ struct Render
/* if render with single-layer option, other rendered layers are stored here */
RenderResult *pushedresult;
/* a list of RenderResults, for fullsample */
- ListBase fullresult;
+ ListBase fullresult;
/* read/write mutex, all internal code that writes to re->result must use a
* write lock, all external code must use a read lock. internal code is assumed
* to not conflict with writes, so no lock used for that */
diff --git a/source/blender/render/intern/include/shadbuf.h b/source/blender/render/intern/include/shadbuf.h
index 5cde8e5106a..7c168baada7 100644
--- a/source/blender/render/intern/include/shadbuf.h
+++ b/source/blender/render/intern/include/shadbuf.h
@@ -79,19 +79,19 @@ float ISB_getshadow(ShadeInput *shi, ShadBuf *shb);
/* buffer samples, allocated in camera buffer and pointed to in lampbuffer nodes */
typedef struct ISBSample {
- float zco[3]; /* coordinate in lampview projection */
- short *shadfac; /* initialized zero = full lighted */
- int obi; /* object for face lookup */
- int facenr; /* index in faces list */
+ float zco[3]; /* coordinate in lampview projection */
+ short *shadfac; /* initialized zero = full lighted */
+ int obi; /* object for face lookup */
+ int facenr; /* index in faces list */
} ISBSample;
/* transparent version of buffer sample */
typedef struct ISBSampleA {
- float zco[3]; /* coordinate in lampview projection */
- short *shadfac; /* NULL = full lighted */
- int obi; /* object for face lookup */
- int facenr; /* index in faces list */
- struct ISBSampleA *next; /* in end, we want the first items to align with ISBSample */
+ float zco[3]; /* coordinate in lampview projection */
+ short *shadfac; /* NULL = full lighted */
+ int obi; /* object for face lookup */
+ int facenr; /* index in faces list */
+ struct ISBSampleA *next; /* in end, we want the first items to align with ISBSample */
} ISBSampleA;
/* used for transparent storage only */
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 04aff810bbb..60fa8aa51ba 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -43,8 +43,7 @@ typedef struct SunSky {
float perez_Y[5], perez_x[5], perez_y[5];
- /* suggested by glome in
- * http://projects.blender.org/tracker/?func=detail&atid=127&aid=8063&group_id=9*/
+ /* suggested by glome in patch [#8063] */
float horizon_brightness;
float spread;
float sun_brightness;