diff options
author | Ton Roosendaal <ton@blender.org> | 2008-02-07 15:14:58 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2008-02-07 15:14:58 +0300 |
commit | 44bd390cc68f83b6b543c6444c1b6c4c81437047 (patch) | |
tree | b65b1ddaebed005c568a4c38c8d60774bc7e8b33 /source/blender/render/intern/include | |
parent | f9593a4f897fa00b6f22a2180dcfa48f43f4f664 (diff) |
FSA: tweaked merging samples with filter to correctly map edges of the
images. Found method that doesn't require image to be rendered larger.
Note: assembling pre-rendered parts that are result of FSA renders might
still give minor visible artefacts on edges; however, we should include
such render methods in the render pipeline, so multiple computers can
each render parts, save all samples, and have 1 computer assembling and
compositing all. This is for another project... :)
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/pixelblending.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/pixelblending.h b/source/blender/render/intern/include/pixelblending.h index 04c5a3977a3..f7f4bc76eae 100644 --- a/source/blender/render/intern/include/pixelblending.h +++ b/source/blender/render/intern/include/pixelblending.h @@ -35,6 +35,8 @@ */ void add_filt_fmask(unsigned int mask, float *col, float *rowbuf, int row_w); void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize); +void add_filt_fmask_coord(float filt[][3], float *col, float *rowbuf, int row_w, int col_h, int x, int y); +void mask_array(unsigned int mask, float filt[][3]); /** * Alpha-over blending for floats. |