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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-01-17 02:08:19 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-01-17 02:08:19 +0300
commit4e4e69050c3bedd2e9378beaddc4305e42da411e (patch)
tree55d523bf2f1ef1824f9b9ecb05691ebad90a264a /source/blender/render/intern/include
parent77a6809bd7a66a29d2a679c410c27a681b556d74 (diff)
Dupli Bugfixes!
It seems everytime I try to fix something here I break something else, but anyway, another try at getting this to work properly. Fixes for: - Getting dupliverts/faces derivedmesh with orco caused wrong results on meshes in linked dupligroups with proxy, because modifier stack was revaluated with wrong object matrix, now gets orco another way. - Fix render instances being hidden when original object was not added to the object render list. - Changed the way object instances find their original objects, now works the other way around, original objects look for their instances instead. There's probably issues still with recursive dupligroups..
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/render_types.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 9034ff79243..e3a92912191 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -174,7 +174,6 @@ struct Render
struct ObjectInstanceRen *objectinstance;
ListBase instancetable;
- struct GHash *objecthash;
int totinstance;
struct Image *backbuf, *bakebuf;