Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-27 03:49:13 +0400
commit556912792ad3c37c294256a558c96b39f264e7b5 (patch)
tree9b6ee8cf1ad92ee89c04f27a89be11599c5b40c0 /source/blender/render/intern/include
parent9251d628db0abe599d927d79170025d8545c8ace (diff)
parentc84383301c5a2582e95259a7e4468a23a3566401 (diff)
Merged changes in the trunk up to revision 54110.
Conflicts resolved: source/blender/blenfont/SConscript source/blender/blenkernel/intern/subsurf_ccg.c source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_scene.c
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/envmap.h3
-rw-r--r--source/blender/render/intern/include/pixelshading.h2
-rw-r--r--source/blender/render/intern/include/render_types.h5
-rw-r--r--source/blender/render/intern/include/texture.h7
4 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/render/intern/include/envmap.h b/source/blender/render/intern/include/envmap.h
index d0f346f7402..a6c6d46e2e9 100644
--- a/source/blender/render/intern/include/envmap.h
+++ b/source/blender/render/intern/include/envmap.h
@@ -44,9 +44,10 @@
struct Render;
struct TexResult;
+struct ImagePool;
void make_envmaps(struct Render *re);
-int envmaptex(struct Tex *tex, const float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres);
+int envmaptex(struct Tex *tex, const float texvec[3], float dxt[3], float dyt[3], int osatex, struct TexResult *texres, struct ImagePool *pool);
#endif /* __ENVMAP_H__ */
diff --git a/source/blender/render/intern/include/pixelshading.h b/source/blender/render/intern/include/pixelshading.h
index 30d574694b2..faf8c5f54f5 100644
--- a/source/blender/render/intern/include/pixelshading.h
+++ b/source/blender/render/intern/include/pixelshading.h
@@ -32,6 +32,8 @@
#ifndef __PIXELSHADING_H__
#define __PIXELSHADING_H__
+struct ImagePool;
+
/**
* Render the pixel at (x,y) for object ap. Apply the jitter mask.
* Output is given in float collector[4]. The type vector:
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 3b8cd3c6aa5..deba6d165f2 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -62,6 +62,7 @@ struct RayFace;
struct RenderEngine;
struct ReportList;
struct Main;
+struct ImagePool;
#define TABLEINITSIZE 1024
@@ -264,6 +265,8 @@ struct Render
RenderStats i;
struct ReportList *reports;
+
+ struct ImagePool *pool;
};
/* ------------------------------------------------------------------------- */
@@ -377,6 +380,7 @@ struct halosort {
/* ------------------------------------------------------------------------- */
struct Material;
struct MTFace;
+struct ImagePool;
typedef struct RadFace {
float unshot[3], totrad[3];
@@ -409,6 +413,7 @@ typedef struct HaloRen {
int pixels;
unsigned int lay;
struct Material *mat;
+ struct ImagePool *pool;
} HaloRen;
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index 4b9fa2d2042..2dc12f39db7 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -60,6 +60,7 @@ struct TexResult;
struct Tex;
struct Image;
struct ImBuf;
+struct ImagePool;
/* texture.h */
@@ -76,9 +77,9 @@ void render_realtime_texture(struct ShadeInput *shi, struct Image *ima);
/* imagetexture.h */
-int imagewraposa(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], const float dxt[2], const float dyt[2], struct TexResult *texres);
-int imagewrap(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], struct TexResult *texres);
-void image_sample(struct Image *ima, float fx, float fy, float dx, float dy, float result[4]);
+int imagewraposa(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], const float dxt[2], const float dyt[2], struct TexResult *texres, struct ImagePool *pool);
+int imagewrap(struct Tex *tex, struct Image *ima, struct ImBuf *ibuf, const float texvec[3], struct TexResult *texres, struct ImagePool *pool);
+void image_sample(struct Image *ima, float fx, float fy, float dx, float dy, float result[4], struct ImagePool *pool);
#endif /* __TEXTURE_H__ */