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authorSergey Sharybin <sergey.vfx@gmail.com>2013-03-26 13:09:31 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-03-26 13:09:31 +0400
commit18d2dd7e3ae0338829fd61740151f41c21668474 (patch)
tree53d755b496944c9017c2cda0ac812e7c545f4024 /source/blender/render/intern/include
parentfc9e0a37f0087d003808a87c26e46ed573ae39dd (diff)
parentf1ed223e34e61777af46d33e5bfc2fc03223a689 (diff)
Merging r55547 through r55594 from trunk into soc-2008-mxcurioni
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/raycounter.h2
-rw-r--r--source/blender/render/intern/include/zbuf.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/render/intern/include/raycounter.h b/source/blender/render/intern/include/raycounter.h
index 075a6337435..1694273df0e 100644
--- a/source/blender/render/intern/include/raycounter.h
+++ b/source/blender/render/intern/include/raycounter.h
@@ -50,7 +50,7 @@ typedef struct RayCounter {
} RayCounter;
#define RE_RC_INIT(isec, shi) (isec).raycounter = &((shi).shading.raycounter)
-void RE_RC_INFO (RayCounter *rc);
+void RE_RC_INFO(RayCounter *rc);
void RE_RC_MERGE(RayCounter *rc, RayCounter *tmp);
#define RE_RC_COUNT(var) (var)++
diff --git a/source/blender/render/intern/include/zbuf.h b/source/blender/render/intern/include/zbuf.h
index 162fa3b7e88..ca9897b652c 100644
--- a/source/blender/render/intern/include/zbuf.h
+++ b/source/blender/render/intern/include/zbuf.h
@@ -55,10 +55,10 @@ int testclip(const float v[3]);
void zbuffer_shadow(struct Render *re, float winmat[4][4], struct LampRen *lar, int *rectz, int size, float jitx, float jity);
void zbuffer_abuf_shadow(struct Render *re, struct LampRen *lar, float winmat[4][4], struct APixstr *APixbuf, struct APixstrand *apixbuf, struct ListBase *apsmbase, int size, int samples, float (*jit)[2]);
-void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart *, struct ZSpan *, int, void*), void *data);
+void zbuffer_solid(struct RenderPart *pa, struct RenderLayer *rl, void (*fillfunc)(struct RenderPart *, struct ZSpan *, int, void *), void *data);
unsigned short *zbuffer_transp_shade(struct RenderPart *pa, struct RenderLayer *rl, float *pass, struct ListBase *psmlist);
-void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void*, int, int, int, int, int));
+void zbuffer_sss(RenderPart *pa, unsigned int lay, void *handle, void (*func)(void *, int, int, int, int, int));
int zbuffer_strands_abuf(struct Render *re, struct RenderPart *pa, struct APixstrand *apixbuf, struct ListBase *apsmbase, unsigned int lay, int negzmask, float winmat[4][4], int winx, int winy, int sample, float (*jit)[2], float clipcrop, int shadow, struct StrandShadeCache *cache);
typedef struct APixstr {