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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-13 10:44:43 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-13 10:44:43 +0400
commit894c240f9d007271e9d587d3c1b6f961c445b1b8 (patch)
tree369079e17a0c80a5b39e323a67045ca397849491 /source/blender/render/intern/include
parent2d801f2bec3c4de663f33b0f0f198a12f09ef989 (diff)
New implementation of Freestyle edge/face marks
The previous implementation of Freestyle edge/face marks was refactored based on suggestions from the latest code review by Campbell. The new implementation relies on mesh CustomData to store edge/face marks, instead of introducing extra flags in the core Mesh and BMesh data structures. The CustomData-based implementation will allow further additions of new edge/face attributes because of the independence from Mesh/BMesh. This revision is work in progress, mainly intended to address the review comments and ask for further code review in view of the trunk merger in the upcoming 2.67 release.
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/render_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index deba6d165f2..f3cd60d8031 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -396,6 +396,7 @@ typedef struct VlakRen {
char flag, ec;
#ifdef WITH_FREESTYLE
char freestyle_edge_mark;
+ char freestyle_face_mark;
#endif
int index;
} VlakRen;