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authorCampbell Barton <ideasman42@gmail.com>2011-04-02 06:08:33 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-04-02 06:08:33 +0400
commit69bd72c3b6aa1fdaab0c1232a6ba1e3e4c9029fa (patch)
treebba65f8473ee4c3c2b6650f567964955b8611940 /source/blender/render/intern/include
parentfb994b3c857bdf3a7313da046580c0fb76e8b620 (diff)
quiet gcc float -> double promotion warnings.
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/texture.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h
index 2aa8c37e9a4..a63c4f7f253 100644
--- a/source/blender/render/intern/include/texture.h
+++ b/source/blender/render/intern/include/texture.h
@@ -37,15 +37,15 @@
#ifndef TEXTURE_EXT_H
#define TEXTURE_EXT_H
-#define BRICONT texres->tin= (texres->tin-0.5)*tex->contrast+tex->bright-0.5; \
-if(texres->tin<0.0) texres->tin= 0.0; else if(texres->tin>1.0) texres->tin= 1.0;
+#define BRICONT texres->tin= (texres->tin-0.5f)*tex->contrast+tex->bright-0.5f; \
+if(texres->tin<0.0f) texres->tin= 0.0f; else if(texres->tin>1.0f) texres->tin= 1.0f;
-#define BRICONTRGB texres->tr= tex->rfac*((texres->tr-0.5)*tex->contrast+tex->bright-0.5); \
-if(texres->tr<0.0) texres->tr= 0.0; \
-texres->tg= tex->gfac*((texres->tg-0.5)*tex->contrast+tex->bright-0.5); \
-if(texres->tg<0.0) texres->tg= 0.0; \
-texres->tb= tex->bfac*((texres->tb-0.5)*tex->contrast+tex->bright-0.5); \
-if(texres->tb<0.0) texres->tb= 0.0; \
+#define BRICONTRGB texres->tr= tex->rfac*((texres->tr-0.5f)*tex->contrast+tex->bright-0.5f); \
+if(texres->tr<0.0f) texres->tr= 0.0f; \
+texres->tg= tex->gfac*((texres->tg-0.5f)*tex->contrast+tex->bright-0.5f); \
+if(texres->tg<0.0f) texres->tg= 0.0f; \
+texres->tb= tex->bfac*((texres->tb-0.5f)*tex->contrast+tex->bright-0.5f); \
+if(texres->tb<0.0f) texres->tb= 0.0f; \
if(tex->saturation != 1.0f) { \
float _hsv[3]; \
rgb_to_hsv(texres->tr, texres->tg, texres->tb, _hsv, _hsv+1, _hsv+2); \
@@ -53,7 +53,7 @@ if(tex->saturation != 1.0f) { \
hsv_to_rgb(_hsv[0], _hsv[1], _hsv[2], &texres->tr, &texres->tg, &texres->tb); \
} \
-#define RGBTOBW(r,g,b) ( r*0.35 + g*0.45 + b*0.2 ) /* keep this in sync with gpu_shader_material.glsl:rgbtobw */
+#define RGBTOBW(r,g,b) ( r*0.35f + g*0.45f + b*0.2f ) /* keep this in sync with gpu_shader_material.glsl:rgbtobw */
struct HaloRen;
struct ShadeInput;