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authorTon Roosendaal <ton@blender.org>2011-02-22 20:19:02 +0300
committerTon Roosendaal <ton@blender.org>2011-02-22 20:19:02 +0300
commitca930c32083edbbbc732d8eddd9b5997e5b0bbb0 (patch)
tree0b5913e91a319af99d1087e8ffcdb0c78ef3aac5 /source/blender/render/intern/include
parent354fc0076e4f4bb6bc95e9d3ed260dd38d7910dc (diff)
Bugfix #25967
Node Materials: option "Front/Back" in geometry node failed for "full osa" case in ZTransp.
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r--source/blender/render/intern/include/shading.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/render/intern/include/shading.h b/source/blender/render/intern/include/shading.h
index 8250c5631dd..2d3045fcd64 100644
--- a/source/blender/render/intern/include/shading.h
+++ b/source/blender/render/intern/include/shading.h
@@ -62,6 +62,7 @@ void shade_input_calc_viewco(struct ShadeInput *shi, float x, float y, float z,
void shade_input_set_viewco(struct ShadeInput *shi, float x, float y, float sx, float sy, float z);
void shade_input_set_uv(struct ShadeInput *shi);
void shade_input_set_normals(struct ShadeInput *shi);
+void shade_input_set_vertex_normals(struct ShadeInput *shi);
void shade_input_flip_normals(struct ShadeInput *shi);
void shade_input_set_shade_texco(struct ShadeInput *shi);
void shade_input_set_strand(struct ShadeInput *shi, struct StrandRen *strand, struct StrandPoint *spoint);