diff options
author | Lukas Stockner <lukas.stockner@freenet.de> | 2019-12-20 23:46:36 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2019-12-20 23:46:36 +0300 |
commit | f9e65fcea72fb6c2c4d73b86066be9f0d63c2011 (patch) | |
tree | 204611a937b8b6a3e54b92e34adeaaee3b85aef2 /source/blender/render/intern/include | |
parent | e9093a6e494b9588027d41c64bee6e8f4a5b2f52 (diff) |
Textures: Support UDIM images
This adds UDIM support to e.g. the Displacement modifier.
The implementation is straightforward: If the image is tiled, lookup the
tile based on UVs and shift the UVs into the tile's coordinates.
Diffstat (limited to 'source/blender/render/intern/include')
-rw-r--r-- | source/blender/render/intern/include/texture.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/render/intern/include/texture.h b/source/blender/render/intern/include/texture.h index d47413717d4..f051d3ed318 100644 --- a/source/blender/render/intern/include/texture.h +++ b/source/blender/render/intern/include/texture.h @@ -83,7 +83,6 @@ int imagewraposa(struct Tex *tex, const bool skip_load_image); int imagewrap(struct Tex *tex, struct Image *ima, - struct ImBuf *ibuf, const float texvec[3], struct TexResult *texres, struct ImagePool *pool, |