Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAaron Carlisle <carlisle.b3d@gmail.com>2020-11-06 18:36:51 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-11-06 18:37:40 +0300
commit580ff2cb937daf43699908afe1190baea8d117aa (patch)
treeb96880786126cebf91474f10f75cc9b68b61baa0 /source/blender/render/intern/pipeline.h
parent90ac9770a4a9370f10932724487f8f58763fbbac (diff)
Cleanup: Render Module: combine intern/ source & include
Diffstat (limited to 'source/blender/render/intern/pipeline.h')
-rw-r--r--source/blender/render/intern/pipeline.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/source/blender/render/intern/pipeline.h b/source/blender/render/intern/pipeline.h
new file mode 100644
index 00000000000..062df59bfd3
--- /dev/null
+++ b/source/blender/render/intern/pipeline.h
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup render
+ */
+
+#pragma once
+
+struct ListBase;
+struct Render;
+struct RenderData;
+struct RenderLayer;
+struct RenderResult;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct RenderLayer *render_get_active_layer(struct Render *re, struct RenderResult *rr);
+void render_update_anim_renderdata(struct Render *re,
+ struct RenderData *rd,
+ struct ListBase *render_layers);
+void render_copy_renderdata(struct RenderData *to, struct RenderData *from);
+
+#ifdef __cplusplus
+}
+#endif