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authorCampbell Barton <ideasman42@gmail.com>2021-12-08 09:12:43 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-12-08 09:12:43 +0300
commit93ba5e237546f58819cdff838334470e30ec0294 (patch)
tree5c20356d9448e661f66962b841282c6e9685f403 /source/blender/render/intern/pipeline.h
parent7e927174396443cdc4c5544dad13faca7299d183 (diff)
Cleanup: move public doc-strings into headers for 'render'
Ref T92709
Diffstat (limited to 'source/blender/render/intern/pipeline.h')
-rw-r--r--source/blender/render/intern/pipeline.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/render/intern/pipeline.h b/source/blender/render/intern/pipeline.h
index 062df59bfd3..ba2e382619d 100644
--- a/source/blender/render/intern/pipeline.h
+++ b/source/blender/render/intern/pipeline.h
@@ -34,6 +34,10 @@ extern "C" {
#endif
struct RenderLayer *render_get_active_layer(struct Render *re, struct RenderResult *rr);
+/**
+ * Update some variables that can be animated, and otherwise wouldn't be due to
+ * #RenderData getting copied once at the start of animation render.
+ */
void render_update_anim_renderdata(struct Render *re,
struct RenderData *rd,
struct ListBase *render_layers);