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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-30 16:01:17 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-30 16:01:17 +0400
commit253de0ed86f273d0032acbbd0b8237a358b35cbd (patch)
treec75b539afcc64851d3b0a13de21e5dd02c41bb4c /source/blender/render/intern/raytrace
parent052cb2afd22b9f54fdb1528066e6e3cba6db6e99 (diff)
* Assign weight from bones in weight paint mode now respects paint face
mask, also avoid making vertex groups if they will not be filled. * Add back image pin option in image editor header. * Fix deep shadow not respecting Cast Buffer Shadows option. * Tangent space normal map baking should work again now. * Fix a problem with particle duplis, due to own bugfix for #20350, the problem for that seems to be in dupliverts, not particles. * Fix external multires data link getting lost on exiting editmode. (commits 27776,27777,27830,27840,27841,27862 by Brecht from render25 branch)
Diffstat (limited to 'source/blender/render/intern/raytrace')
-rw-r--r--source/blender/render/intern/raytrace/rayobject.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject.cpp b/source/blender/render/intern/raytrace/rayobject.cpp
index 19e41b0f92a..024577e9f1f 100644
--- a/source/blender/render/intern/raytrace/rayobject.cpp
+++ b/source/blender/render/intern/raytrace/rayobject.cpp
@@ -165,6 +165,11 @@ static inline int vlr_check_intersect_solid(Isect *is, ObjectInstanceRen* obi, V
return 0;
}
+static inline int vlr_check_bake(Isect *is, ObjectInstanceRen* obi, VlakRen *vlr)
+{
+ return (obi->obr->ob != is->userdata);
+}
+
static inline int rayface_check_cullface(RayFace *face, Isect *is)
{
float nor[3];
@@ -189,17 +194,24 @@ static int intersect_rayface(RayObject *hit_obj, RayFace *face, Isect *is)
if(is->orig.ob == face->ob && is->orig.face == face->face)
return 0;
-
+ /* check if we should intersect this face */
if(is->skip & RE_SKIP_VLR_RENDER_CHECK)
{
if(vlr_check_intersect(is, (ObjectInstanceRen*)face->ob, (VlakRen*)face->face ) == 0)
return 0;
}
- if(is->skip & RE_SKIP_VLR_NON_SOLID_MATERIAL)
+ else if(is->skip & RE_SKIP_VLR_NON_SOLID_MATERIAL)
{
+ if(vlr_check_intersect(is, (ObjectInstanceRen*)face->ob, (VlakRen*)face->face ) == 0)
+ return 0;
if(vlr_check_intersect_solid(is, (ObjectInstanceRen*)face->ob, (VlakRen*)face->face) == 0)
return 0;
}
+ else if(is->skip & RE_SKIP_VLR_BAKE_CHECK) {
+ if(vlr_check_bake(is, (ObjectInstanceRen*)face->ob, (VlakRen*)face->face ) == 0)
+ return 0;
+ }
+
if(is->skip & RE_SKIP_CULLFACE)
{
if(rayface_check_cullface(face, is) == 0)