diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 04:53:15 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-14 09:10:56 +0300 |
commit | d7f55c4ff58f87b80f0ce2fa43ce2f7cd2b72675 (patch) | |
tree | 6d0777779c74a927551baa36da3bc8225ad8ead5 /source/blender/render/intern/raytrace | |
parent | b97a2c3688ad29b051898ff2be5f9b9e98bebdba (diff) |
Cleanup: comment block tabs
Diffstat (limited to 'source/blender/render/intern/raytrace')
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/render/intern/raytrace/rayobject_internal.h b/source/blender/render/intern/raytrace/rayobject_internal.h index dbc78b317c6..e24ce568c6b 100644 --- a/source/blender/render/intern/raytrace/rayobject_internal.h +++ b/source/blender/render/intern/raytrace/rayobject_internal.h @@ -40,10 +40,10 @@ extern "C" { * * This class is intended as a place holder for control, configuration of the * rayobject like: - * - stop building (TODO maybe when porting build to threads this could be - * implemented with some thread_cancel function) - * - max number of threads and threads callback to use during build - * ... + * - stop building (TODO maybe when porting build to threads this could be + * implemented with some thread_cancel function) + * - max number of threads and threads callback to use during build + * ... */ typedef int (*RE_rayobjectcontrol_test_break_callback)(void *data); diff --git a/source/blender/render/intern/raytrace/rayobject_rtbuild.h b/source/blender/render/intern/raytrace/rayobject_rtbuild.h index fc42bc36d92..d4510fe245d 100644 --- a/source/blender/render/intern/raytrace/rayobject_rtbuild.h +++ b/source/blender/render/intern/raytrace/rayobject_rtbuild.h @@ -40,10 +40,10 @@ extern "C" { /* - * Ray Tree Builder - * this structs helps building any type of tree - * it contains several methods to organize/split nodes - * allowing to create a given tree on the fly. + * Ray Tree Builder: + * this structs helps building any type of tree + * it contains several methods to organize/split nodes + * allowing to create a given tree on the fly. * * Idea is that other trees BVH, BIH can use this code to * generate with simple calls, and then convert to the theirs diff --git a/source/blender/render/intern/raytrace/reorganize.h b/source/blender/render/intern/raytrace/reorganize.h index 3fdd3363edb..8cdd2547de3 100644 --- a/source/blender/render/intern/raytrace/reorganize.h +++ b/source/blender/render/intern/raytrace/reorganize.h @@ -218,7 +218,7 @@ static void pushup_simd(Node *parent) /* * Pushdown - * makes sure no child fits inside any of its sibling + * makes sure no child fits inside any of its sibling */ template<class Node> static void pushdown(Node *parent) |