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authorSergey Sharybin <sergey.vfx@gmail.com>2013-01-24 12:14:20 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-01-24 12:14:20 +0400
commit59a187b33876ad274cfd5cfcf13a3d25dbfe1b0a (patch)
tree64b4e2d36dda1c5a063db814c5dd5ff720c830c3 /source/blender/render/intern/source/external_engine.c
parent5e739ddae2cc5fdb30e62544bfdd5b55284962a5 (diff)
Fix threading issues of viewport rendering when using movies/generated images
Issue was caused by the fact that guarded allocator is not thread-safe and generated images/movies could allocate memory when loading pixels to Cycles. Currently solved by switching memory allocator to using mutex lock (the same as sued for jobs) when viewport rendering is used. Nicer solution would be to make guarded allocator thread-safe by using atomic operations and lock-free lists, but that's more serious change.
Diffstat (limited to 'source/blender/render/intern/source/external_engine.c')
-rw-r--r--source/blender/render/intern/source/external_engine.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 296c8b6eba8..22a49bcbbc3 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -1,4 +1,5 @@
/*
+
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
@@ -128,9 +129,20 @@ int RE_engine_is_external(Render *re)
RenderEngine *RE_engine_create(RenderEngineType *type)
{
+ return RE_engine_create_ex(type, FALSE);
+}
+
+RenderEngine *RE_engine_create_ex(RenderEngineType *type, int use_for_viewport)
+{
RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine");
engine->type = type;
+ if (use_for_viewport) {
+ engine->flag |= RE_ENGINE_USED_FOR_VIEWPORT;
+
+ BLI_begin_threaded_malloc();
+ }
+
return engine;
}
@@ -142,6 +154,10 @@ void RE_engine_free(RenderEngine *engine)
}
#endif
+ if (engine->flag & RE_ENGINE_USED_FOR_VIEWPORT) {
+ BLI_end_threaded_malloc();
+ }
+
if (engine->text)
MEM_freeN(engine->text);