Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2014-04-01 04:34:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-01 08:22:28 +0400
commit617557b08ea94e2b65a1697ddf0b79651204d92b (patch)
tree50b24bab075b42fa20456140c9a9681cfb01325b /source/blender/render/intern/source/rayshade.c
parent2c00ecc738c04dc5dc22d4a6b81a1e937526ba6d (diff)
Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define
Diffstat (limited to 'source/blender/render/intern/source/rayshade.c')
-rw-r--r--source/blender/render/intern/source/rayshade.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index ed2c7455250..60327c7db8d 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -749,7 +749,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, con
shi.lay= origshi->lay;
shi.passflag= SCE_PASS_COMBINED; /* result of tracing needs no pass info */
shi.combinedflag= 0xFFFFFF; /* ray trace does all options */
- //shi.do_preview = FALSE; // memset above, so don't need this
+ //shi.do_preview = false; // memset above, so don't need this
shi.light_override= origshi->light_override;
shi.mat_override= origshi->mat_override;
@@ -1205,13 +1205,13 @@ static QMCSampler *get_thread_qmcsampler(Render *re, int thread, int type, int t
for (qsa=re->qmcsamplers[thread].first; qsa; qsa=qsa->next) {
if (qsa->type == type && qsa->tot == tot && !qsa->used) {
- qsa->used = TRUE;
+ qsa->used = true;
return qsa;
}
}
qsa= QMC_initSampler(type, tot);
- qsa->used = TRUE;
+ qsa->used = true;
BLI_addtail(&re->qmcsamplers[thread], qsa);
return qsa;
@@ -2156,7 +2156,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
float adapt_thresh = lar->adapt_thresh;
int min_adapt_samples=4, max_samples = lar->ray_totsamp;
float start[3];
- int do_soft = TRUE, full_osa = FALSE, i;
+ bool do_soft = true, full_osa = false;
+ int i;
float min[3], max[3];
RayHint bb_hint;
@@ -2171,8 +2172,8 @@ static void ray_shadow_qmc(ShadeInput *shi, LampRen *lar, const float lampco[3],
else
shadfac[3]= 1.0f;
- if (lar->ray_totsamp < 2) do_soft = FALSE;
- if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = TRUE;
+ if (lar->ray_totsamp < 2) do_soft = false;
+ if ((R.r.mode & R_OSA) && (R.osa > 0) && (shi->vlr->flag & R_FULL_OSA)) full_osa = true;
if (full_osa) {
if (do_soft) max_samples = max_samples/R.osa + 1;