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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-04-30 16:02:09 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-04-30 16:02:09 +0400
commite997e6b1fcd0465f0ad110e64c35e71a1d7c2760 (patch)
treedb7b540ea2dbf59cbb86e9eac6d587d90d6be492 /source/blender/render/intern/source/rendercore.c
parentb1d841f2c43430f817e04a0b1f57dda2109021e6 (diff)
Fix for bug #8963: there was still an issue with SSS and transparency
in the shading because of ramps.
Diffstat (limited to 'source/blender/render/intern/source/rendercore.c')
-rw-r--r--source/blender/render/intern/source/rendercore.c13
1 files changed, 1 insertions, 12 deletions
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 75ff270006c..a18a973979a 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -1430,19 +1430,8 @@ static void shade_sample_sss(ShadeSample *ssamp, Material *mat, ObjectInstanceRe
/* texture blending */
texfac= shi->mat->sss_texfac;
- alpha= shr.col[3];
+ alpha= shr.combined[3];
*area *= alpha;
-
- if(texfac == 0.0f) {
- if(shr.col[0]!=0.0f) color[0] *= alpha/shr.col[0];
- if(shr.col[1]!=0.0f) color[1] *= alpha/shr.col[1];
- if(shr.col[2]!=0.0f) color[2] *= alpha/shr.col[2];
- }
- else if(texfac != 1.0f && (alpha > FLT_EPSILON)) {
- if(shr.col[0]!=0.0f) color[0] *= alpha*pow(shr.col[0]/alpha, texfac)/shr.col[0];
- if(shr.col[1]!=0.0f) color[1] *= alpha*pow(shr.col[1]/alpha, texfac)/shr.col[1];
- if(shr.col[2]!=0.0f) color[2] *= alpha*pow(shr.col[2]/alpha, texfac)/shr.col[2];
- }
}
static void zbufshade_sss_free(RenderPart *pa)