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authorCampbell Barton <ideasman42@gmail.com>2011-11-06 20:38:21 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-11-06 20:38:21 +0400
commit85540d5aa7abb487e546b5483fffeef2e6075af5 (patch)
tree61e47f78a9cbf29683434fa20c8a5f5d73da979e /source/blender/render/intern/source/sss.c
parent7c88bc5952c7e9f8a7f48d00d94b335bd0169c2e (diff)
more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.
Diffstat (limited to 'source/blender/render/intern/source/sss.c')
-rw-r--r--source/blender/render/intern/source/sss.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index cf97a63d8a0..4192aaf42aa 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -1,4 +1,4 @@
-/*
+/*
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -452,11 +452,11 @@ static void compute_radiance(ScatterTree *tree, float *co, float *rad)
mul_v3_fl(result.rad, tree->ss[0]->frontweight);
mul_v3_fl(result.backrad, tree->ss[0]->backweight);
- VECCOPY(rad, result.rad);
- VECADD(backrad, result.rad, result.backrad);
+ copy_v3_v3(rad, result.rad);
+ add_v3_v3v3(backrad, result.rad, result.backrad);
- VECCOPY(rdsum, result.rdsum);
- VECADD(backrdsum, result.rdsum, result.backrdsum);
+ copy_v3_v3(rdsum, result.rdsum);
+ add_v3_v3v3(backrdsum, result.rdsum, result.backrdsum);
if(rdsum[0] > 1e-16f) rad[0]= tree->ss[0]->color*rad[0]/rdsum[0];
if(rdsum[1] > 1e-16f) rad[1]= tree->ss[1]->color*rad[1]/rdsum[1];
@@ -761,8 +761,8 @@ ScatterTree *scatter_tree_new(ScatterSettings *ss[3], float scale, float error,
INIT_MINMAX(tree->min, tree->max);
for(i=0; i<totpoint; i++) {
- VECCOPY(points[i].co, co[i]);
- VECCOPY(points[i].rad, color[i]);
+ copy_v3_v3(points[i].co, co[i]);
+ copy_v3_v3(points[i].rad, color[i]);
points[i].area= fabsf(area[i])/(tree->scale*tree->scale);
points[i].back= (area[i] < 0.0f);
@@ -818,7 +818,7 @@ void scatter_tree_sample(ScatterTree *tree, float *co, float *color)
{
float sco[3];
- VECCOPY(sco, co);
+ copy_v3_v3(sco, co);
mul_v3_fl(sco, 1.0f/tree->scale);
compute_radiance(tree, sco, color);