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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2012-11-12 16:30:02 +0400
commit6b65102c20e9bdafd90f55f60c2a2084d873e809 (patch)
treea0f5554702501d2da1073b22ff55f740aff135f9 /source/blender/render/intern/source/voxeldata.c
parent053710fcbc78ff83b9617be87558876e381f85a6 (diff)
parent83de5cb30831328548502126dff84ffdb72544f2 (diff)
Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer were not merged due to complex differences)
Diffstat (limited to 'source/blender/render/intern/source/voxeldata.c')
-rw-r--r--source/blender/render/intern/source/voxeldata.c173
1 files changed, 121 insertions, 52 deletions
diff --git a/source/blender/render/intern/source/voxeldata.c b/source/blender/render/intern/source/voxeldata.c
index d73171648fb..42849a01971 100644
--- a/source/blender/render/intern/source/voxeldata.c
+++ b/source/blender/render/intern/source/voxeldata.c
@@ -227,69 +227,102 @@ static void init_frame_smoke(VoxelData *vd, float cfra)
/* draw code for smoke */
if ((md = (ModifierData *)modifiers_findByType(ob, eModifierType_Smoke))) {
SmokeModifierData *smd = (SmokeModifierData *)md;
-
+ SmokeDomainSettings *sds = smd->domain;
- if (smd->domain && smd->domain->fluid) {
- if (cfra < smd->domain->point_cache[0]->startframe)
+ if (sds && sds->fluid) {
+ if (cfra < sds->point_cache[0]->startframe)
; /* don't show smoke before simulation starts, this could be made an option in the future */
else if (vd->smoked_type == TEX_VD_SMOKEHEAT) {
size_t totRes;
size_t i;
float *heat;
- copy_v3_v3_int(vd->resol, smd->domain->res);
- totRes = vd_resol_size(vd);
+ if (!smoke_has_heat(sds->fluid)) return;
- /* scaling heat values from -2.0-2.0 to 0.0-1.0 */
+ copy_v3_v3_int(vd->resol, sds->res);
+ totRes = vd_resol_size(vd);
vd->dataset = MEM_mapallocN(sizeof(float) * (totRes), "smoke data");
+ /* get heat data */
+ heat = smoke_get_heat(sds->fluid);
-
- heat = smoke_get_heat(smd->domain->fluid);
-
+ /* scale heat values from -2.0-2.0 to 0.0-1.0 */
for (i = 0; i < totRes; i++) {
vd->dataset[i] = (heat[i] + 2.0f) / 4.0f;
}
-
- /* vd->dataset = smoke_get_heat(smd->domain->fluid); */
}
else if (vd->smoked_type == TEX_VD_SMOKEVEL) {
size_t totRes;
size_t i;
float *xvel, *yvel, *zvel;
- copy_v3_v3_int(vd->resol, smd->domain->res);
+ copy_v3_v3_int(vd->resol, sds->res);
totRes = vd_resol_size(vd);
-
- /* scaling heat values from -2.0-2.0 to 0.0-1.0 */
vd->dataset = MEM_mapallocN(sizeof(float) * (totRes), "smoke data");
+ /* get velocity data */
+ xvel = smoke_get_velocity_x(sds->fluid);
+ yvel = smoke_get_velocity_y(sds->fluid);
+ zvel = smoke_get_velocity_z(sds->fluid);
- xvel = smoke_get_velocity_x(smd->domain->fluid);
- yvel = smoke_get_velocity_y(smd->domain->fluid);
- zvel = smoke_get_velocity_z(smd->domain->fluid);
-
+ /* map velocities between 0 and 0.3f */
for (i = 0; i < totRes; i++) {
- vd->dataset[i] = sqrt(xvel[i] * xvel[i] + yvel[i] * yvel[i] + zvel[i] * zvel[i]) * 3.0f;
+ vd->dataset[i] = sqrtf(xvel[i] * xvel[i] + yvel[i] * yvel[i] + zvel[i] * zvel[i]) * 3.0f;
}
}
- else {
+ else if (vd->smoked_type == TEX_VD_SMOKEFLAME) {
size_t totRes;
- float *density;
+ float *flame;
- if (smd->domain->flags & MOD_SMOKE_HIGHRES) {
- smoke_turbulence_get_res(smd->domain->wt, vd->resol);
- density = smoke_turbulence_get_density(smd->domain->wt);
+ if (sds->flags & MOD_SMOKE_HIGHRES) {
+ if (!smoke_turbulence_has_fuel(sds->wt)) return;
+ smoke_turbulence_get_res(sds->wt, vd->resol);
+ flame = smoke_turbulence_get_flame(sds->wt);
}
else {
- copy_v3_v3_int(vd->resol, smd->domain->res);
- density = smoke_get_density(smd->domain->fluid);
+ if (!smoke_has_fuel(sds->fluid)) return;
+ copy_v3_v3_int(vd->resol, sds->res);
+ flame = smoke_get_flame(sds->fluid);
}
- /* TODO: is_vd_res_ok(rvd) doesnt check this resolution */
+ /* always store copy, as smoke internal data can change */
totRes = vd_resol_size(vd);
+ vd->dataset = MEM_mapallocN(sizeof(float)*(totRes), "smoke data");
+ memcpy(vd->dataset, flame, sizeof(float)*totRes);
+ }
+ else {
+ size_t totCells;
+ int depth = 4;
+ vd->data_type = TEX_VD_RGBA_PREMUL;
+
+ /* data resolution */
+ if (sds->flags & MOD_SMOKE_HIGHRES) {
+ smoke_turbulence_get_res(sds->wt, vd->resol);
+ }
+ else {
+ copy_v3_v3_int(vd->resol, sds->res);
+ }
+
+ /* TODO: is_vd_res_ok(rvd) doesnt check this resolution */
+ totCells = vd_resol_size(vd) * depth;
/* always store copy, as smoke internal data can change */
- vd->dataset = MEM_mapallocN(sizeof(float) * (totRes), "smoke data");
- memcpy(vd->dataset, density, sizeof(float) * totRes);
+ vd->dataset = MEM_mapallocN(sizeof(float) * totCells, "smoke data");
+
+ if (sds->flags & MOD_SMOKE_HIGHRES) {
+ if (smoke_turbulence_has_colors(sds->wt)) {
+ smoke_turbulence_get_rgba(sds->wt, vd->dataset, 1);
+ }
+ else {
+ smoke_turbulence_get_rgba_from_density(sds->wt, sds->active_color, vd->dataset, 1);
+ }
+ }
+ else {
+ if (smoke_has_colors(sds->fluid)) {
+ smoke_get_rgba(sds->fluid, vd->dataset, 1);
+ }
+ else {
+ smoke_get_rgba_from_density(sds->fluid, sds->active_color, vd->dataset, 1);
+ }
+ }
} /* end of fluid condition */
}
}
@@ -320,6 +353,8 @@ void cache_voxeldata(Tex *tex, int scene_frame)
MEM_freeN(vd->dataset);
vd->dataset = NULL;
}
+ /* reset data_type */
+ vd->data_type = TEX_VD_INTENSITY;
if (vd->flag & TEX_VD_STILL)
curframe = vd->still_frame;
@@ -379,9 +414,11 @@ void make_voxeldata(struct Render *re)
int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texres)
{
- int retval = TEX_INT;
- VoxelData *vd = tex->vd;
- float co[3], offset[3] = {0.5, 0.5, 0.5};
+ VoxelData *vd = tex->vd;
+ float co[3], offset[3] = {0.5, 0.5, 0.5}, a;
+ int retval = (vd->data_type == TEX_VD_RGBA_PREMUL) ? TEX_RGB : TEX_INT;
+ int depth = (vd->data_type == TEX_VD_RGBA_PREMUL) ? 4 : 1;
+ int ch;
if (vd->dataset == NULL) {
texres->tin = 0.0f;
@@ -420,31 +457,63 @@ int voxeldatatex(struct Tex *tex, const float texvec[3], struct TexResult *texre
break;
}
}
-
- switch (vd->interp_type) {
- case TEX_VD_NEARESTNEIGHBOR:
- texres->tin = BLI_voxel_sample_nearest(vd->dataset, vd->resol, co);
- break;
- case TEX_VD_LINEAR:
- texres->tin = BLI_voxel_sample_trilinear(vd->dataset, vd->resol, co);
- break;
- case TEX_VD_QUADRATIC:
- texres->tin = BLI_voxel_sample_triquadratic(vd->dataset, vd->resol, co);
- break;
- case TEX_VD_TRICUBIC_CATROM:
- case TEX_VD_TRICUBIC_BSPLINE:
- texres->tin = BLI_voxel_sample_tricubic(vd->dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE));
- break;
+
+ for (ch = 0; ch < depth; ch++) {
+ float *dataset = vd->dataset + ch*vd->resol[0]*vd->resol[1]*vd->resol[2];
+ float *result = &texres->tin;
+
+ if (vd->data_type == TEX_VD_RGBA_PREMUL) {
+ switch (ch) {
+ case 0:
+ result = &texres->tr;
+ break;
+ case 1:
+ result = &texres->tg;
+ break;
+ case 2:
+ result = &texres->tb;
+ break;
+ }
+ }
+
+ switch (vd->interp_type) {
+ case TEX_VD_NEARESTNEIGHBOR:
+ *result = BLI_voxel_sample_nearest(dataset, vd->resol, co);
+ break;
+ case TEX_VD_LINEAR:
+ *result = BLI_voxel_sample_trilinear(dataset, vd->resol, co);
+ break;
+ case TEX_VD_QUADRATIC:
+ *result = BLI_voxel_sample_triquadratic(dataset, vd->resol, co);
+ break;
+ case TEX_VD_TRICUBIC_CATROM:
+ case TEX_VD_TRICUBIC_BSPLINE:
+ *result = BLI_voxel_sample_tricubic(dataset, vd->resol, co, (vd->interp_type == TEX_VD_TRICUBIC_BSPLINE));
+ break;
+ }
}
-
+
+ a = texres->tin;
texres->tin *= vd->int_multiplier;
BRICONT;
- texres->tr = texres->tin;
- texres->tg = texres->tin;
- texres->tb = texres->tin;
+ if (vd->data_type == TEX_VD_RGBA_PREMUL) {
+ /* unmultiply */
+ if (a>0.001f) {
+ texres->tr /= a;
+ texres->tg /= a;
+ texres->tb /= a;
+ }
+ texres->talpha = 1;
+ }
+ else {
+ texres->tr = texres->tin;
+ texres->tg = texres->tin;
+ texres->tb = texres->tin;
+ }
+
texres->ta = texres->tin;
BRICONTRGB;
- return retval;
+ return retval;
}