diff options
author | Hans Goudey <h.goudey@me.com> | 2022-10-03 07:34:27 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-10-03 07:34:27 +0300 |
commit | c0f754d9b125543e590f0302e92085836d216f64 (patch) | |
tree | 4a1e52852bfd9c9111867c6c9302ac7dc7c6925b /source/blender/render/intern | |
parent | acb8ac6870e831b0ebf61cef79ff993e8849fc37 (diff) | |
parent | cbfd2aaeb7806ee83b4b01215997ee310690dcb1 (diff) |
Merge branch 'master' into refactor-mesh-position-generic
Diffstat (limited to 'source/blender/render/intern')
-rw-r--r-- | source/blender/render/intern/engine.cc | 6 | ||||
-rw-r--r-- | source/blender/render/intern/texture_margin.cc | 12 |
2 files changed, 4 insertions, 14 deletions
diff --git a/source/blender/render/intern/engine.cc b/source/blender/render/intern/engine.cc index 9b5a5fff6b0..10a4788ef77 100644 --- a/source/blender/render/intern/engine.cc +++ b/source/blender/render/intern/engine.cc @@ -152,7 +152,6 @@ static void engine_depsgraph_free(RenderEngine *engine) /* Need GPU context since this might free GPU buffers. */ const bool use_gpu_context = (engine->type->flag & RE_USE_GPU_CONTEXT); if (use_gpu_context) { - GPU_render_begin(); DRW_render_context_enable(engine->re); } @@ -161,7 +160,6 @@ static void engine_depsgraph_free(RenderEngine *engine) if (use_gpu_context) { DRW_render_context_disable(engine->re); - GPU_render_end(); } } } @@ -758,7 +756,6 @@ static void engine_depsgraph_init(RenderEngine *engine, ViewLayer *view_layer) /* Need GPU context since this might free GPU buffers. */ const bool use_gpu_context = (engine->type->flag & RE_USE_GPU_CONTEXT) && reuse_depsgraph; if (use_gpu_context) { - GPU_render_begin(); DRW_render_context_enable(engine->re); } @@ -766,7 +763,6 @@ static void engine_depsgraph_init(RenderEngine *engine, ViewLayer *view_layer) if (use_gpu_context) { DRW_render_context_disable(engine->re); - GPU_render_end(); } } else { @@ -939,7 +935,6 @@ static void engine_render_view_layer(Render *re, if (use_engine) { const bool use_gpu_context = (engine->type->flag & RE_USE_GPU_CONTEXT); if (use_gpu_context) { - GPU_render_begin(); DRW_render_context_enable(engine->re); } @@ -955,7 +950,6 @@ static void engine_render_view_layer(Render *re, if (use_gpu_context) { DRW_render_context_disable(engine->re); - GPU_render_end(); } } diff --git a/source/blender/render/intern/texture_margin.cc b/source/blender/render/intern/texture_margin.cc index e17fa8faad6..3c907659049 100644 --- a/source/blender/render/intern/texture_margin.cc +++ b/source/blender/render/intern/texture_margin.cc @@ -14,6 +14,7 @@ #include "BKE_DerivedMesh.h" #include "BKE_customdata.h" #include "BKE_mesh.h" +#include "BKE_mesh_mapping.h" #include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" @@ -44,7 +45,7 @@ class TextureMarginMap { /** Maps UV-edges to their corresponding UV-edge. */ Vector<int> loop_adjacency_map_; /** Maps UV-edges to their corresponding polygon. */ - Vector<int> loop_to_poly_map_; + Array<int> loop_to_poly_map_; int w_, h_; float uv_offset_[2]; @@ -289,13 +290,8 @@ class TextureMarginMap { void build_tables() { - loop_to_poly_map_.resize(totloop_); - for (int i = 0; i < totpoly_; i++) { - for (int j = 0; j < mpoly_[i].totloop; j++) { - int l = j + mpoly_[i].loopstart; - loop_to_poly_map_[l] = i; - } - } + loop_to_poly_map_ = blender::mesh_topology::build_corner_to_poly_map({mpoly_, totpoly_}, + totloop_); loop_adjacency_map_.resize(totloop_, -1); |