diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-16 20:57:16 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-16 20:57:16 +0400 |
commit | 42d0e34fac5de0aae6918895b5a182a8a57797e8 (patch) | |
tree | 43a704682c49db83884271e5c07b0ac57547e4d9 /source/blender/render/intern | |
parent | cf6aefcce67d3968f99ad0f078343850df80700c (diff) |
style cleanup
Diffstat (limited to 'source/blender/render/intern')
-rw-r--r-- | source/blender/render/intern/source/external_engine.c | 80 | ||||
-rw-r--r-- | source/blender/render/intern/source/initrender.c | 432 | ||||
-rw-r--r-- | source/blender/render/intern/source/pixelblending.c | 295 |
3 files changed, 403 insertions, 404 deletions
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c index c23a93a52fe..5bb3e4605a2 100644 --- a/source/blender/render/intern/source/external_engine.c +++ b/source/blender/render/intern/source/external_engine.c @@ -64,15 +64,17 @@ static RenderEngineType internal_render_type = { NULL, NULL, "BLENDER_RENDER", N_("Blender Render"), RE_INTERNAL, NULL, NULL, NULL, NULL, - {NULL, NULL, NULL}}; + {NULL, NULL, NULL} +}; #ifdef WITH_GAMEENGINE static RenderEngineType internal_game_type = { NULL, NULL, - "BLENDER_GAME", N_("Blender Game"), RE_INTERNAL|RE_GAME, + "BLENDER_GAME", N_("Blender Game"), RE_INTERNAL | RE_GAME, NULL, NULL, NULL, NULL, - {NULL, NULL, NULL}}; + {NULL, NULL, NULL} +}; #endif @@ -90,8 +92,8 @@ void RE_engines_exit(void) { RenderEngineType *type, *next; - for (type=R_engines.first; type; type=next) { - next= type->next; + for (type = R_engines.first; type; type = next) { + next = type->next; BLI_remlink(&R_engines, type); @@ -108,16 +110,16 @@ RenderEngineType *RE_engines_find(const char *idname) { RenderEngineType *type; - type= BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname)); + type = BLI_findstring(&R_engines, idname, offsetof(RenderEngineType, idname)); if (!type) - type= &internal_render_type; + type = &internal_render_type; return type; } int RE_engine_is_external(Render *re) { - RenderEngineType *type= RE_engines_find(re->r.engine); + RenderEngineType *type = RE_engines_find(re->r.engine); return (type && type->render); } @@ -126,7 +128,7 @@ int RE_engine_is_external(Render *re) RenderEngine *RE_engine_create(RenderEngineType *type) { RenderEngine *engine = MEM_callocN(sizeof(RenderEngine), "RenderEngine"); - engine->type= type; + engine->type = type; return engine; } @@ -149,7 +151,7 @@ void RE_engine_free(RenderEngine *engine) RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h) { - Render *re= engine->re; + Render *re = engine->re; RenderResult *result; rcti disprect; @@ -160,17 +162,17 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, CLAMP(h, 0, re->result->recty); if (x + w > re->result->rectx) - w= re->result->rectx - x; + w = re->result->rectx - x; if (y + h > re->result->recty) - h= re->result->recty - y; + h = re->result->recty - y; /* allocate a render result */ disprect.xmin = x; - disprect.xmax = x+w; + disprect.xmax = x + w; disprect.ymin = y; - disprect.ymax = y+h; + disprect.ymax = y + h; - result= render_result_new(re, &disprect, 0, RR_USE_MEM); + result = render_result_new(re, &disprect, 0, RR_USE_MEM); BLI_addtail(&engine->fullresult, result); result->tilerect.xmin += re->disprect.xmin; @@ -183,17 +185,17 @@ RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, void RE_engine_update_result(RenderEngine *engine, RenderResult *result) { - Render *re= engine->re; + Render *re = engine->re; if (result) { - result->renlay= result->layers.first; // weak, draws first layer always + result->renlay = result->layers.first; // weak, draws first layer always re->display_draw(re->ddh, result, NULL); } } void RE_engine_end_result(RenderEngine *engine, RenderResult *result) { - Render *re= engine->re; + Render *re = engine->re; if (!result) return; @@ -204,7 +206,7 @@ void RE_engine_end_result(RenderEngine *engine, RenderResult *result) /* draw */ if (!re->test_break(re->tbh)) { - result->renlay= result->layers.first; // weak, draws first layer always + result->renlay = result->layers.first; // weak, draws first layer always re->display_draw(re->ddh, result, NULL); } @@ -216,7 +218,7 @@ void RE_engine_end_result(RenderEngine *engine, RenderResult *result) int RE_engine_test_break(RenderEngine *engine) { - Render *re= engine->re; + Render *re = engine->re; if (re) return re->test_break(re->tbh); @@ -228,34 +230,34 @@ int RE_engine_test_break(RenderEngine *engine) void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info) { - Render *re= engine->re; + Render *re = engine->re; /* stats draw callback */ if (re) { - re->i.statstr= stats; - re->i.infostr= info; + re->i.statstr = stats; + re->i.infostr = info; re->stats_draw(re->sdh, &re->i); - re->i.infostr= NULL; - re->i.statstr= NULL; + re->i.infostr = NULL; + re->i.statstr = NULL; } /* set engine text */ if (engine->text) { MEM_freeN(engine->text); - engine->text= NULL; + engine->text = NULL; } if (stats && stats[0] && info && info[0]) - engine->text= BLI_sprintfN("%s | %s", stats, info); + engine->text = BLI_sprintfN("%s | %s", stats, info); else if (info && info[0]) - engine->text= BLI_strdup(info); + engine->text = BLI_strdup(info); else if (stats && stats[0]) - engine->text= BLI_strdup(stats); + engine->text = BLI_strdup(stats); } void RE_engine_update_progress(RenderEngine *engine, float progress) { - Render *re= engine->re; + Render *re = engine->re; if (re) { CLAMP(progress, 0.0f, 1.0f); @@ -272,7 +274,7 @@ void RE_engine_report(RenderEngine *engine, int type, const char *msg) int RE_engine_render(Render *re, int do_all) { - RenderEngineType *type= RE_engines_find(re->r.engine); + RenderEngineType *type = RE_engines_find(re->r.engine); RenderEngine *engine; /* verify if we can render */ @@ -287,24 +289,24 @@ int RE_engine_render(Render *re, int do_all) /* create render result */ BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE); - if (re->result==NULL || !(re->r.scemode & R_PREVIEWBUTS)) { + if (re->result == NULL || !(re->r.scemode & R_PREVIEWBUTS)) { if (re->result) render_result_free(re->result); - re->result= render_result_new(re, &re->disprect, 0, 0); + re->result = render_result_new(re, &re->disprect, 0, 0); } BLI_rw_mutex_unlock(&re->resultmutex); - if (re->result==NULL) + if (re->result == NULL) return 1; /* set render info */ - re->i.cfra= re->scene->r.cfra; - BLI_strncpy(re->i.scenename, re->scene->id.name+2, sizeof(re->i.scenename)); - re->i.totface=re->i.totvert=re->i.totstrand=re->i.totlamp=re->i.tothalo= 0; + re->i.cfra = re->scene->r.cfra; + BLI_strncpy(re->i.scenename, re->scene->id.name + 2, sizeof(re->i.scenename)); + re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0; /* render */ engine = RE_engine_create(type); - engine->re= re; + engine->re = re; if (re->flag & R_ANIMATION) engine->flag |= RE_ENGINE_ANIMATION; @@ -312,7 +314,7 @@ int RE_engine_render(Render *re, int do_all) engine->flag |= RE_ENGINE_PREVIEW; engine->camera_override = re->camera_override; - if ((re->r.scemode & (R_NO_FRAME_UPDATE|R_PREVIEWBUTS))==0) + if ((re->r.scemode & (R_NO_FRAME_UPDATE | R_PREVIEWBUTS)) == 0) BKE_scene_update_for_newframe(re->main, re->scene, re->lay); if (type->update) diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c index c0382834987..33a777381aa 100644 --- a/source/blender/render/intern/source/initrender.c +++ b/source/blender/render/intern/source/initrender.c @@ -87,12 +87,12 @@ static void init_render_jit(Render *re) { - static float jit[32][2]; /* simple caching */ - static float mblur_jit[32][2]; /* simple caching */ - static int lastjit= 0; - static int last_mblur_jit= 0; + static float jit[32][2]; /* simple caching */ + static float mblur_jit[32][2]; /* simple caching */ + static int lastjit = 0; + static int last_mblur_jit = 0; - if (lastjit!=re->r.osa || last_mblur_jit != re->r.mblur_samples) { + if (lastjit != re->r.osa || last_mblur_jit != re->r.mblur_samples) { memset(jit, 0, sizeof(jit)); BLI_jitter_init(jit[0], re->r.osa); @@ -100,10 +100,10 @@ static void init_render_jit(Render *re) BLI_jitter_init(mblur_jit[0], re->r.mblur_samples); } - lastjit= re->r.osa; + lastjit = re->r.osa; memcpy(re->jit, jit, sizeof(jit)); - last_mblur_jit= re->r.mblur_samples; + last_mblur_jit = re->r.mblur_samples; memcpy(re->mblur_jit, mblur_jit, sizeof(mblur_jit)); } @@ -113,135 +113,135 @@ static void init_render_jit(Render *re) static float filt_quadratic(float x) { if (x < 0.0f) x = -x; - if (x < 0.5f) return 0.75f-(x*x); - if (x < 1.5f) return 0.50f*(x-1.5f)*(x-1.5f); + if (x < 0.5f) return 0.75f - (x * x); + if (x < 1.5f) return 0.50f * (x - 1.5f) * (x - 1.5f); return 0.0f; } static float filt_cubic(float x) { - float x2= x*x; + float x2 = x * x; if (x < 0.0f) x = -x; - if (x < 1.0f) return 0.5f*x*x2 - x2 + 2.0f/3.0f; - if (x < 2.0f) return (2.0f-x)*(2.0f-x)*(2.0f-x)/6.0f; + if (x < 1.0f) return 0.5f * x * x2 - x2 + 2.0f / 3.0f; + if (x < 2.0f) return (2.0f - x) * (2.0f - x) * (2.0f - x) / 6.0f; return 0.0f; } static float filt_catrom(float x) { - float x2= x*x; + float x2 = x * x; if (x < 0.0f) x = -x; - if (x < 1.0f) return 1.5f*x2*x - 2.5f*x2 + 1.0f; - if (x < 2.0f) return -0.5f*x2*x + 2.5f*x2 - 4.0f*x + 2.0f; + if (x < 1.0f) return 1.5f * x2 * x - 2.5f * x2 + 1.0f; + if (x < 2.0f) return -0.5f * x2 * x + 2.5f * x2 - 4.0f * x + 2.0f; return 0.0f; } -static float filt_mitchell(float x) /* Mitchell & Netravali's two-param cubic */ +static float filt_mitchell(float x) /* Mitchell & Netravali's two-param cubic */ { - float b = 1.0f/3.0f, c = 1.0f/3.0f; - float p0 = ( 6.0f - 2.0f*b ) / 6.0f; - float p2 = (-18.0f + 12.0f*b + 6.0f*c) / 6.0f; - float p3 = ( 12.0f - 9.0f*b - 6.0f*c) / 6.0f; - float q0 = ( 8.0f*b + 24.0f*c) / 6.0f; - float q1 = ( - 12.0f *b - 48.0f*c) / 6.0f; - float q2 = ( 6.0f *b + 30.0f*c) / 6.0f; - float q3 = ( - b - 6.0f*c) / 6.0f; - - if (x<-2.0f) return 0.0f; - if (x<-1.0f) return (q0-x*(q1-x*(q2-x*q3))); - if (x< 0.0f) return (p0+x*x*(p2-x*p3)); - if (x< 1.0f) return (p0+x*x*(p2+x*p3)); - if (x< 2.0f) return (q0+x*(q1+x*(q2+x*q3))); + float b = 1.0f / 3.0f, c = 1.0f / 3.0f; + float p0 = ( 6.0f - 2.0f * b) / 6.0f; + float p2 = (-18.0f + 12.0f * b + 6.0f * c) / 6.0f; + float p3 = ( 12.0f - 9.0f * b - 6.0f * c) / 6.0f; + float q0 = ( 8.0f * b + 24.0f * c) / 6.0f; + float q1 = ( -12.0f * b - 48.0f * c) / 6.0f; + float q2 = ( 6.0f * b + 30.0f * c) / 6.0f; + float q3 = ( -b - 6.0f * c) / 6.0f; + + if (x < -2.0f) return 0.0f; + if (x < -1.0f) return (q0 - x * (q1 - x * (q2 - x * q3))); + if (x < 0.0f) return (p0 + x * x * (p2 - x * p3)); + if (x < 1.0f) return (p0 + x * x * (p2 + x * p3)); + if (x < 2.0f) return (q0 + x * (q1 + x * (q2 + x * q3))); return 0.0f; } /* x ranges from -1 to 1 */ float RE_filter_value(int type, float x) { - float gaussfac= 1.6f; + float gaussfac = 1.6f; - x= ABS(x); + x = ABS(x); switch (type) { case R_FILTER_BOX: - if (x>1.0f) return 0.0f; + if (x > 1.0f) return 0.0f; return 1.0f; case R_FILTER_TENT: - if (x>1.0f) return 0.0f; - return 1.0f-x; + if (x > 1.0f) return 0.0f; + return 1.0f - x; case R_FILTER_GAUSS: - x*= gaussfac; - return (1.0f/expf(x*x) - 1.0f/expf(gaussfac*gaussfac*2.25f)); + x *= gaussfac; + return (1.0f / expf(x * x) - 1.0f / expf(gaussfac * gaussfac * 2.25f)); case R_FILTER_MITCH: - return filt_mitchell(x*gaussfac); + return filt_mitchell(x * gaussfac); case R_FILTER_QUAD: - return filt_quadratic(x*gaussfac); + return filt_quadratic(x * gaussfac); case R_FILTER_CUBIC: - return filt_cubic(x*gaussfac); + return filt_cubic(x * gaussfac); case R_FILTER_CATROM: - return filt_catrom(x*gaussfac); + return filt_catrom(x * gaussfac); } return 0.0f; } static float calc_weight(Render *re, float *weight, int i, int j) { - float x, y, dist, totw= 0.0; + float x, y, dist, totw = 0.0; int a; - for (a=0; a<re->osa; a++) { - x= re->jit[a][0] + i; - y= re->jit[a][1] + j; - dist= sqrt(x*x+y*y); + for (a = 0; a < re->osa; a++) { + x = re->jit[a][0] + i; + y = re->jit[a][1] + j; + dist = sqrt(x * x + y * y); - weight[a]= 0.0; + weight[a] = 0.0; /* Weighting choices */ switch (re->r.filtertype) { - case R_FILTER_BOX: - if (i==0 && j==0) weight[a]= 1.0; - break; + case R_FILTER_BOX: + if (i == 0 && j == 0) weight[a] = 1.0; + break; - case R_FILTER_TENT: - if (dist < re->r.gauss) - weight[a]= re->r.gauss - dist; - break; + case R_FILTER_TENT: + if (dist < re->r.gauss) + weight[a] = re->r.gauss - dist; + break; - case R_FILTER_GAUSS: - x = dist*re->r.gauss; - weight[a]= (1.0f/expf(x*x) - 1.0f/expf(re->r.gauss*re->r.gauss*2.25f)); - break; + case R_FILTER_GAUSS: + x = dist * re->r.gauss; + weight[a] = (1.0f / expf(x * x) - 1.0f / expf(re->r.gauss * re->r.gauss * 2.25f)); + break; - case R_FILTER_MITCH: - weight[a]= filt_mitchell(dist*re->r.gauss); - break; + case R_FILTER_MITCH: + weight[a] = filt_mitchell(dist * re->r.gauss); + break; - case R_FILTER_QUAD: - weight[a]= filt_quadratic(dist*re->r.gauss); - break; + case R_FILTER_QUAD: + weight[a] = filt_quadratic(dist * re->r.gauss); + break; - case R_FILTER_CUBIC: - weight[a]= filt_cubic(dist*re->r.gauss); - break; + case R_FILTER_CUBIC: + weight[a] = filt_cubic(dist * re->r.gauss); + break; - case R_FILTER_CATROM: - weight[a]= filt_catrom(dist*re->r.gauss); - break; + case R_FILTER_CATROM: + weight[a] = filt_catrom(dist * re->r.gauss); + break; } - totw+= weight[a]; + totw += weight[a]; } return totw; @@ -252,21 +252,21 @@ void free_sample_tables(Render *re) int a; if (re->samples) { - for (a=0; a<9; a++) { + for (a = 0; a < 9; a++) { MEM_freeN(re->samples->fmask1[a]); MEM_freeN(re->samples->fmask2[a]); } MEM_freeN(re->samples->centmask); MEM_freeN(re->samples); - re->samples= NULL; + re->samples = NULL; } } /* based on settings in render, it makes the lookup tables */ void make_sample_tables(Render *re) { - static int firsttime= 1; + static int firsttime = 1; SampleTables *st; float flweight[32]; float weight[32], totw, val, *fpx1, *fpx2, *fpy1, *fpy2, *m3, *m4; @@ -274,27 +274,27 @@ void make_sample_tables(Render *re) /* optimization tables, only once */ if (firsttime) { - firsttime= 0; + firsttime = 0; } free_sample_tables(re); - init_render_jit(re); /* needed for mblur too */ + init_render_jit(re); /* needed for mblur too */ - if (re->osa==0) { + if (re->osa == 0) { /* just prevents cpu cycles for larger render and copying */ - re->r.filtertype= 0; + re->r.filtertype = 0; return; } - st= re->samples= MEM_callocN(sizeof(SampleTables), "sample tables"); + st = re->samples = MEM_callocN(sizeof(SampleTables), "sample tables"); - for (a=0; a<9;a++) { - st->fmask1[a]= MEM_callocN(256*sizeof(float), "initfilt"); - st->fmask2[a]= MEM_callocN(256*sizeof(float), "initfilt"); + for (a = 0; a < 9; a++) { + st->fmask1[a] = MEM_callocN(256 * sizeof(float), "initfilt"); + st->fmask2[a] = MEM_callocN(256 * sizeof(float), "initfilt"); } - for (a=0; a<256; a++) { - st->cmask[a]= 0; + for (a = 0; a < 256; a++) { + st->cmask[a] = 0; if (a & 1) st->cmask[a]++; if (a & 2) st->cmask[a]++; if (a & 4) st->cmask[a]++; @@ -305,64 +305,64 @@ void make_sample_tables(Render *re) if (a & 128) st->cmask[a]++; } - st->centmask= MEM_mallocN((1<<re->osa), "Initfilt3"); + st->centmask = MEM_mallocN((1 << re->osa), "Initfilt3"); - for (a=0; a<16; a++) { - st->centLut[a]= -0.45f+((float)a)/16.0f; + for (a = 0; a < 16; a++) { + st->centLut[a] = -0.45f + ((float)a) / 16.0f; } /* calculate totw */ - totw= 0.0; - for (j= -1; j<2; j++) { - for (i= -1; i<2; i++) { - totw+= calc_weight(re, weight, i, j); + totw = 0.0; + for (j = -1; j < 2; j++) { + for (i = -1; i < 2; i++) { + totw += calc_weight(re, weight, i, j); } } - for (j= -1; j<2; j++) { - for (i= -1; i<2; i++) { + for (j = -1; j < 2; j++) { + for (i = -1; i < 2; i++) { /* calculate using jit, with offset the weights */ memset(weight, 0, sizeof(weight)); calc_weight(re, weight, i, j); - for (a=0; a<16; a++) flweight[a]= weight[a]*(1.0f/totw); + for (a = 0; a < 16; a++) flweight[a] = weight[a] * (1.0f / totw); - m3= st->fmask1[ 3*(j+1)+i+1 ]; - m4= st->fmask2[ 3*(j+1)+i+1 ]; + m3 = st->fmask1[3 * (j + 1) + i + 1]; + m4 = st->fmask2[3 * (j + 1) + i + 1]; - for (a=0; a<256; a++) { + for (a = 0; a < 256; a++) { if (a & 1) { - m3[a]+= flweight[0]; - m4[a]+= flweight[8]; + m3[a] += flweight[0]; + m4[a] += flweight[8]; } if (a & 2) { - m3[a]+= flweight[1]; - m4[a]+= flweight[9]; + m3[a] += flweight[1]; + m4[a] += flweight[9]; } if (a & 4) { - m3[a]+= flweight[2]; - m4[a]+= flweight[10]; + m3[a] += flweight[2]; + m4[a] += flweight[10]; } if (a & 8) { - m3[a]+= flweight[3]; - m4[a]+= flweight[11]; + m3[a] += flweight[3]; + m4[a] += flweight[11]; } if (a & 16) { - m3[a]+= flweight[4]; - m4[a]+= flweight[12]; + m3[a] += flweight[4]; + m4[a] += flweight[12]; } if (a & 32) { - m3[a]+= flweight[5]; - m4[a]+= flweight[13]; + m3[a] += flweight[5]; + m4[a] += flweight[13]; } if (a & 64) { - m3[a]+= flweight[6]; - m4[a]+= flweight[14]; + m3[a] += flweight[6]; + m4[a] += flweight[14]; } if (a & 128) { - m3[a]+= flweight[7]; - m4[a]+= flweight[15]; + m3[a] += flweight[7]; + m4[a] += flweight[15]; } } } @@ -370,71 +370,71 @@ void make_sample_tables(Render *re) /* centmask: the correct subpixel offset per mask */ - fpx1= MEM_mallocN(256*sizeof(float), "initgauss4"); - fpx2= MEM_mallocN(256*sizeof(float), "initgauss4"); - fpy1= MEM_mallocN(256*sizeof(float), "initgauss4"); - fpy2= MEM_mallocN(256*sizeof(float), "initgauss4"); - for (a=0; a<256; a++) { - fpx1[a]= fpx2[a]= 0.0; - fpy1[a]= fpy2[a]= 0.0; + fpx1 = MEM_mallocN(256 * sizeof(float), "initgauss4"); + fpx2 = MEM_mallocN(256 * sizeof(float), "initgauss4"); + fpy1 = MEM_mallocN(256 * sizeof(float), "initgauss4"); + fpy2 = MEM_mallocN(256 * sizeof(float), "initgauss4"); + for (a = 0; a < 256; a++) { + fpx1[a] = fpx2[a] = 0.0; + fpy1[a] = fpy2[a] = 0.0; if (a & 1) { - fpx1[a]+= re->jit[0][0]; - fpy1[a]+= re->jit[0][1]; - fpx2[a]+= re->jit[8][0]; - fpy2[a]+= re->jit[8][1]; + fpx1[a] += re->jit[0][0]; + fpy1[a] += re->jit[0][1]; + fpx2[a] += re->jit[8][0]; + fpy2[a] += re->jit[8][1]; } if (a & 2) { - fpx1[a]+= re->jit[1][0]; - fpy1[a]+= re->jit[1][1]; - fpx2[a]+= re->jit[9][0]; - fpy2[a]+= re->jit[9][1]; + fpx1[a] += re->jit[1][0]; + fpy1[a] += re->jit[1][1]; + fpx2[a] += re->jit[9][0]; + fpy2[a] += re->jit[9][1]; } if (a & 4) { - fpx1[a]+= re->jit[2][0]; - fpy1[a]+= re->jit[2][1]; - fpx2[a]+= re->jit[10][0]; - fpy2[a]+= re->jit[10][1]; + fpx1[a] += re->jit[2][0]; + fpy1[a] += re->jit[2][1]; + fpx2[a] += re->jit[10][0]; + fpy2[a] += re->jit[10][1]; } if (a & 8) { - fpx1[a]+= re->jit[3][0]; - fpy1[a]+= re->jit[3][1]; - fpx2[a]+= re->jit[11][0]; - fpy2[a]+= re->jit[11][1]; + fpx1[a] += re->jit[3][0]; + fpy1[a] += re->jit[3][1]; + fpx2[a] += re->jit[11][0]; + fpy2[a] += re->jit[11][1]; } if (a & 16) { - fpx1[a]+= re->jit[4][0]; - fpy1[a]+= re->jit[4][1]; - fpx2[a]+= re->jit[12][0]; - fpy2[a]+= re->jit[12][1]; + fpx1[a] += re->jit[4][0]; + fpy1[a] += re->jit[4][1]; + fpx2[a] += re->jit[12][0]; + fpy2[a] += re->jit[12][1]; } if (a & 32) { - fpx1[a]+= re->jit[5][0]; - fpy1[a]+= re->jit[5][1]; - fpx2[a]+= re->jit[13][0]; - fpy2[a]+= re->jit[13][1]; + fpx1[a] += re->jit[5][0]; + fpy1[a] += re->jit[5][1]; + fpx2[a] += re->jit[13][0]; + fpy2[a] += re->jit[13][1]; } if (a & 64) { - fpx1[a]+= re->jit[6][0]; - fpy1[a]+= re->jit[6][1]; - fpx2[a]+= re->jit[14][0]; - fpy2[a]+= re->jit[14][1]; + fpx1[a] += re->jit[6][0]; + fpy1[a] += re->jit[6][1]; + fpx2[a] += re->jit[14][0]; + fpy2[a] += re->jit[14][1]; } if (a & 128) { - fpx1[a]+= re->jit[7][0]; - fpy1[a]+= re->jit[7][1]; - fpx2[a]+= re->jit[15][0]; - fpy2[a]+= re->jit[15][1]; + fpx1[a] += re->jit[7][0]; + fpy1[a] += re->jit[7][1]; + fpx2[a] += re->jit[15][0]; + fpy2[a] += re->jit[15][1]; } } - for (a= (1<<re->osa)-1; a>0; a--) { - val= st->cmask[a & 255] + st->cmask[a>>8]; - i= 8+(15.9f*(fpy1[a & 255]+fpy2[a>>8])/val); + for (a = (1 << re->osa) - 1; a > 0; a--) { + val = st->cmask[a & 255] + st->cmask[a >> 8]; + i = 8 + (15.9f * (fpy1[a & 255] + fpy2[a >> 8]) / val); CLAMP(i, 0, 15); - j= 8+(15.9f*(fpx1[a & 255]+fpx2[a>>8])/val); + j = 8 + (15.9f * (fpx1[a & 255] + fpx2[a >> 8]) / val); CLAMP(j, 0, 15); - i= j + (i<<4); - st->centmask[a]= i; + i = j + (i << 4); + st->centmask[a] = i; } MEM_freeN(fpx1); @@ -455,13 +455,13 @@ static void re_camera_params_get(Render *re, CameraParams *params, Object *cam_o { copy_m4_m4(re->winmat, params->winmat); - re->clipsta= params->clipsta; - re->clipend= params->clipend; + re->clipsta = params->clipsta; + re->clipend = params->clipend; - re->ycor= params->ycor; - re->viewdx= params->viewdx; - re->viewdy= params->viewdy; - re->viewplane= params->viewplane; + re->ycor = params->ycor; + re->viewdx = params->viewdx; + re->viewdy = params->viewdy; + re->viewplane = params->viewplane; BKE_camera_object_mode(&re->r, cam_ob); } @@ -474,12 +474,12 @@ void RE_SetEnvmapCamera(Render *re, Object *cam_ob, float viewscale, float clips BKE_camera_params_init(¶ms); BKE_camera_params_from_object(¶ms, cam_ob); - params.lens= 16.0f*viewscale; - params.sensor_x= 32.0f; - params.sensor_y= 32.0f; + params.lens = 16.0f * viewscale; + params.sensor_x = 32.0f; + params.sensor_y = 32.0f; params.sensor_fit = CAMERA_SENSOR_FIT_AUTO; - params.clipsta= clipsta; - params.clipend= clipend; + params.clipsta = clipsta; + params.clipend = clipend; /* compute matrix, viewplane, .. */ BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, 1.0f, 1.0f); @@ -499,9 +499,9 @@ void RE_SetCamera(Render *re, Object *cam_ob) BKE_camera_params_init(¶ms); BKE_camera_params_from_object(¶ms, cam_ob); - params.use_fields= (re->r.mode & R_FIELDS); - params.field_second= (re->flag & R_SEC_FIELD); - params.field_odd= (re->r.mode & R_ODDFIELD); + params.use_fields = (re->r.mode & R_FIELDS); + params.field_second = (re->flag & R_SEC_FIELD); + params.field_odd = (re->r.mode & R_ODDFIELD); /* compute matrix, viewplane, .. */ BKE_camera_params_compute_viewplane(¶ms, re->winx, re->winy, re->r.xasp, re->r.yasp); @@ -513,13 +513,13 @@ void RE_SetCamera(Render *re, Object *cam_ob) void RE_SetPixelSize(Render *re, float pixsize) { - re->viewdx= pixsize; - re->viewdy= re->ycor*pixsize; + re->viewdx = pixsize; + re->viewdy = re->ycor * pixsize; } void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, float mat[][4]) { - re->r.cfra= frame; + re->r.cfra = frame; RE_SetCamera(re, camera); copy_m4_m4(mat, re->winmat); } @@ -529,12 +529,12 @@ void RE_GetCameraWindow(struct Render *re, struct Object *camera, int frame, flo void freeparts(Render *re) { - RenderPart *part= re->parts.first; + RenderPart *part = re->parts.first; while (part) { if (part->rectp) MEM_freeN(part->rectp); if (part->rectz) MEM_freeN(part->rectz); - part= part->next; + part = part->next; } BLI_freelistN(&re->parts); } @@ -547,91 +547,91 @@ void initparts(Render *re) freeparts(re); /* this is render info for caller, is not reset when parts are freed! */ - re->i.totpart= 0; - re->i.curpart= 0; + re->i.totpart = 0; + re->i.curpart = 0; re->i.partsdone = FALSE; /* just for readable code.. */ - xminb= re->disprect.xmin; - yminb= re->disprect.ymin; - xmaxb= re->disprect.xmax; - ymaxb= re->disprect.ymax; + xminb = re->disprect.xmin; + yminb = re->disprect.ymin; + xmaxb = re->disprect.xmax; + ymaxb = re->disprect.ymax; - xparts= re->r.xparts; - yparts= re->r.yparts; + xparts = re->r.xparts; + yparts = re->r.yparts; /* mininum part size, but for exr tile saving it was checked already */ - if (!(re->r.scemode & (R_EXR_TILE_FILE|R_FULL_SAMPLE))) { + if (!(re->r.scemode & (R_EXR_TILE_FILE | R_FULL_SAMPLE))) { if (re->r.mode & R_PANORAMA) { - if (ceil(re->rectx/(float)xparts) < 8) - xparts= 1 + re->rectx/8; + if (ceil(re->rectx / (float)xparts) < 8) + xparts = 1 + re->rectx / 8; } else - if (ceil(re->rectx/(float)xparts) < 64) - xparts= 1 + re->rectx/64; + if (ceil(re->rectx / (float)xparts) < 64) + xparts = 1 + re->rectx / 64; - if (ceil(re->recty/(float)yparts) < 64) - yparts= 1 + re->recty/64; + if (ceil(re->recty / (float)yparts) < 64) + yparts = 1 + re->recty / 64; } /* part size */ - partx= ceil(re->rectx/(float)xparts); - party= ceil(re->recty/(float)yparts); + partx = ceil(re->rectx / (float)xparts); + party = ceil(re->recty / (float)yparts); - re->xparts= xparts; - re->yparts= yparts; - re->partx= partx; - re->party= party; + re->xparts = xparts; + re->yparts = yparts; + re->partx = partx; + re->party = party; /* calculate rotation factor of 1 pixel */ if (re->r.mode & R_PANORAMA) - re->panophi= panorama_pixel_rot(re); + re->panophi = panorama_pixel_rot(re); - for (nr=0; nr<xparts*yparts; nr++) { + for (nr = 0; nr < xparts * yparts; nr++) { rcti disprect; int rectx, recty; - xd= (nr % xparts); - yd= (nr-xd)/xparts; + xd = (nr % xparts); + yd = (nr - xd) / xparts; - disprect.xmin = xminb+ xd*partx; - disprect.ymin = yminb+ yd*party; + disprect.xmin = xminb + xd * partx; + disprect.ymin = yminb + yd * party; /* ensure we cover the entire picture, so last parts go to end */ - if (xd<xparts-1) { + if (xd < xparts - 1) { disprect.xmax = disprect.xmin + partx; if (disprect.xmax > xmaxb) disprect.xmax = xmaxb; } else disprect.xmax = xmaxb; - if (yd<yparts-1) { + if (yd < yparts - 1) { disprect.ymax = disprect.ymin + party; if (disprect.ymax > ymaxb) disprect.ymax = ymaxb; } else disprect.ymax = ymaxb; - rectx= disprect.xmax - disprect.xmin; - recty= disprect.ymax - disprect.ymin; + rectx = disprect.xmax - disprect.xmin; + recty = disprect.ymax - disprect.ymin; /* so, now can we add this part? */ - if (rectx>0 && recty>0) { - RenderPart *pa= MEM_callocN(sizeof(RenderPart), "new part"); + if (rectx > 0 && recty > 0) { + RenderPart *pa = MEM_callocN(sizeof(RenderPart), "new part"); /* Non-box filters need 2 pixels extra to work */ if ((re->r.filtertype || (re->r.mode & R_EDGE))) { - pa->crop= 2; + pa->crop = 2; disprect.xmin -= pa->crop; disprect.ymin -= pa->crop; disprect.xmax += pa->crop; disprect.ymax += pa->crop; - rectx+= 2*pa->crop; - recty+= 2*pa->crop; + rectx += 2 * pa->crop; + recty += 2 * pa->crop; } - pa->disprect= disprect; - pa->rectx= rectx; - pa->recty= recty; + pa->disprect = disprect; + pa->rectx = rectx; + pa->recty = recty; BLI_addtail(&re->parts, pa); re->i.totpart++; diff --git a/source/blender/render/intern/source/pixelblending.c b/source/blender/render/intern/source/pixelblending.c index b282cc8459f..2acf3a4bc77 100644 --- a/source/blender/render/intern/source/pixelblending.c +++ b/source/blender/render/intern/source/pixelblending.c @@ -78,12 +78,12 @@ void addAlphaOverFloat(float dest[4], const float source[4]) /* d = s + (1-alpha_s)d*/ float mul; - mul= 1.0f - source[3]; + mul = 1.0f - source[3]; - dest[0]= (mul*dest[0]) + source[0]; - dest[1]= (mul*dest[1]) + source[1]; - dest[2]= (mul*dest[2]) + source[2]; - dest[3]= (mul*dest[3]) + source[3]; + dest[0] = (mul * dest[0]) + source[0]; + dest[1] = (mul * dest[1]) + source[1]; + dest[2] = (mul * dest[2]) + source[2]; + dest[3] = (mul * dest[3]) + source[3]; } @@ -94,12 +94,12 @@ void addAlphaUnderFloat(float dest[4], const float source[4]) { float mul; - mul= 1.0f - dest[3]; + mul = 1.0f - dest[3]; - dest[0]+= (mul*source[0]); - dest[1]+= (mul*source[1]); - dest[2]+= (mul*source[2]); - dest[3]+= (mul*source[3]); + dest[0] += (mul * source[0]); + dest[1] += (mul * source[1]); + dest[2] += (mul * source[2]); + dest[3] += (mul * source[3]); } @@ -111,36 +111,36 @@ void addalphaAddfacFloat(float dest[4], const float source[4], char addfac) /* Addfac is a number between 0 and 1: rescale */ /* final target is to diminish the influence of dest when addfac rises */ - m = 1.0f - ( source[3] * ((255 - addfac) / 255.0f)); + m = 1.0f - (source[3] * ((255 - addfac) / 255.0f)); /* blend colors*/ - c= (m * dest[0]) + source[0]; + c = (m * dest[0]) + source[0]; #ifdef RE_FLOAT_COLOR_CLIPPING if (c >= RE_FULL_COLOR_FLOAT) dest[0] = RE_FULL_COLOR_FLOAT; else #endif - dest[0]= c; + dest[0] = c; - c= (m * dest[1]) + source[1]; + c = (m * dest[1]) + source[1]; #ifdef RE_FLOAT_COLOR_CLIPPING if (c >= RE_FULL_COLOR_FLOAT) dest[1] = RE_FULL_COLOR_FLOAT; else #endif - dest[1]= c; + dest[1] = c; - c= (m * dest[2]) + source[2]; + c = (m * dest[2]) + source[2]; #ifdef RE_FLOAT_COLOR_CLIPPING if (c >= RE_FULL_COLOR_FLOAT) dest[2] = RE_FULL_COLOR_FLOAT; else #endif - dest[2]= c; + dest[2] = c; - c= (m * dest[3]) + source[3]; + c = (m * dest[3]) + source[3]; #ifdef RE_ALPHA_CLIPPING if (c >= RE_FULL_COLOR_FLOAT) dest[3] = RE_FULL_COLOR_FLOAT; else #endif - dest[3]= c; + dest[3] = c; } @@ -151,81 +151,81 @@ void addalphaAddfacFloat(float dest[4], const float source[4], char addfac) void add_filt_fmask(unsigned int mask, const float col[4], float *rowbuf, int row_w) { /* calc the value of mask */ - float **fmask1= R.samples->fmask1, **fmask2=R.samples->fmask2; + float **fmask1 = R.samples->fmask1, **fmask2 = R.samples->fmask2; float *rb1, *rb2, *rb3; float val, r, g, b, al; unsigned int a, maskand, maskshift; int j; - r= col[0]; - g= col[1]; - b= col[2]; - al= col[3]; - - rb2= rowbuf-4; - rb3= rb2-4*row_w; - rb1= rb2+4*row_w; - - maskand= (mask & 255); - maskshift= (mask >>8); - - for (j=2; j>=0; j--) { - - a= j; - - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - rb1[0]+= val*r; - rb1[1]+= val*g; - rb1[2]+= val*b; - rb1[3]+= val*al; + r = col[0]; + g = col[1]; + b = col[2]; + al = col[3]; + + rb2 = rowbuf - 4; + rb3 = rb2 - 4 * row_w; + rb1 = rb2 + 4 * row_w; + + maskand = (mask & 255); + maskshift = (mask >> 8); + + for (j = 2; j >= 0; j--) { + + a = j; + + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + rb1[0] += val * r; + rb1[1] += val * g; + rb1[2] += val * b; + rb1[3] += val * al; } - a+=3; + a += 3; - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - rb2[0]+= val*r; - rb2[1]+= val*g; - rb2[2]+= val*b; - rb2[3]+= val*al; + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + rb2[0] += val * r; + rb2[1] += val * g; + rb2[2] += val * b; + rb2[3] += val * al; } - a+=3; + a += 3; - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - rb3[0]+= val*r; - rb3[1]+= val*g; - rb3[2]+= val*b; - rb3[3]+= val*al; + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + rb3[0] += val * r; + rb3[1] += val * g; + rb3[2] += val * b; + rb3[3] += val * al; } - rb1+= 4; - rb2+= 4; - rb3+= 4; + rb1 += 4; + rb2 += 4; + rb3 += 4; } } void mask_array(unsigned int mask, float filt[][3]) { - float **fmask1= R.samples->fmask1, **fmask2=R.samples->fmask2; - unsigned int maskand= (mask & 255); - unsigned int maskshift= (mask >>8); + float **fmask1 = R.samples->fmask1, **fmask2 = R.samples->fmask2; + unsigned int maskand = (mask & 255); + unsigned int maskshift = (mask >> 8); int a, j; - for (j=2; j>=0; j--) { + for (j = 2; j >= 0; j--) { - a= j; + a = j; - filt[2][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); + filt[2][2 - j] = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); - a+=3; + a += 3; - filt[1][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); + filt[1][2 - j] = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); - a+=3; + a += 3; - filt[0][2-j]= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); + filt[0][2 - j] = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); } } @@ -247,61 +247,61 @@ void add_filt_fmask_coord(float filt[][3], const float col[4], float *rowbuf, in float *fpoin[3][3]; float val, r, g, b, al, lfilt[3][3]; - r= col[0]; - g= col[1]; - b= col[2]; - al= col[3]; + r = col[0]; + g = col[1]; + b = col[2]; + al = col[3]; memcpy(lfilt, filt, sizeof(lfilt)); - fpoin[0][1]= rowbuf-4*row_w; - fpoin[1][1]= rowbuf; - fpoin[2][1]= rowbuf+4*row_w; - - fpoin[0][0]= fpoin[0][1] - 4; - fpoin[1][0]= fpoin[1][1] - 4; - fpoin[2][0]= fpoin[2][1] - 4; - - fpoin[0][2]= fpoin[0][1] + 4; - fpoin[1][2]= fpoin[1][1] + 4; - fpoin[2][2]= fpoin[2][1] + 4; - - if (y==0) { - fpoin[0][0]= fpoin[1][0]; - fpoin[0][1]= fpoin[1][1]; - fpoin[0][2]= fpoin[1][2]; + fpoin[0][1] = rowbuf - 4 * row_w; + fpoin[1][1] = rowbuf; + fpoin[2][1] = rowbuf + 4 * row_w; + + fpoin[0][0] = fpoin[0][1] - 4; + fpoin[1][0] = fpoin[1][1] - 4; + fpoin[2][0] = fpoin[2][1] - 4; + + fpoin[0][2] = fpoin[0][1] + 4; + fpoin[1][2] = fpoin[1][1] + 4; + fpoin[2][2] = fpoin[2][1] + 4; + + if (y == 0) { + fpoin[0][0] = fpoin[1][0]; + fpoin[0][1] = fpoin[1][1]; + fpoin[0][2] = fpoin[1][2]; /* filter needs the opposite value yes! */ - lfilt[0][0]= filt[2][0]; - lfilt[0][1]= filt[2][1]; - lfilt[0][2]= filt[2][2]; + lfilt[0][0] = filt[2][0]; + lfilt[0][1] = filt[2][1]; + lfilt[0][2] = filt[2][2]; } - else if (y==col_h-1) { - fpoin[2][0]= fpoin[1][0]; - fpoin[2][1]= fpoin[1][1]; - fpoin[2][2]= fpoin[1][2]; - - lfilt[2][0]= filt[0][0]; - lfilt[2][1]= filt[0][1]; - lfilt[2][2]= filt[0][2]; + else if (y == col_h - 1) { + fpoin[2][0] = fpoin[1][0]; + fpoin[2][1] = fpoin[1][1]; + fpoin[2][2] = fpoin[1][2]; + + lfilt[2][0] = filt[0][0]; + lfilt[2][1] = filt[0][1]; + lfilt[2][2] = filt[0][2]; } - if (x==0) { - fpoin[2][0]= fpoin[2][1]; - fpoin[1][0]= fpoin[1][1]; - fpoin[0][0]= fpoin[0][1]; - - lfilt[2][0]= filt[2][2]; - lfilt[1][0]= filt[1][2]; - lfilt[0][0]= filt[0][2]; + if (x == 0) { + fpoin[2][0] = fpoin[2][1]; + fpoin[1][0] = fpoin[1][1]; + fpoin[0][0] = fpoin[0][1]; + + lfilt[2][0] = filt[2][2]; + lfilt[1][0] = filt[1][2]; + lfilt[0][0] = filt[0][2]; } - else if (x==row_w-1) { - fpoin[2][2]= fpoin[2][1]; - fpoin[1][2]= fpoin[1][1]; - fpoin[0][2]= fpoin[0][1]; - - lfilt[2][2]= filt[2][0]; - lfilt[1][2]= filt[1][0]; - lfilt[0][2]= filt[0][0]; + else if (x == row_w - 1) { + fpoin[2][2] = fpoin[2][1]; + fpoin[1][2] = fpoin[1][1]; + fpoin[0][2] = fpoin[0][1]; + + lfilt[2][2] = filt[2][0]; + lfilt[1][2] = filt[1][0]; + lfilt[0][2] = filt[0][0]; } @@ -332,46 +332,46 @@ void add_filt_fmask_coord(float filt[][3], const float col[4], float *rowbuf, in void add_filt_fmask_pixsize(unsigned int mask, float *in, float *rowbuf, int row_w, int pixsize) { /* calc the value of mask */ - float **fmask1= R.samples->fmask1, **fmask2=R.samples->fmask2; + float **fmask1 = R.samples->fmask1, **fmask2 = R.samples->fmask2; float *rb1, *rb2, *rb3; float val; unsigned int a, maskand, maskshift; int i, j; - rb2= rowbuf-pixsize; - rb3= rb2-pixsize*row_w; - rb1= rb2+pixsize*row_w; + rb2 = rowbuf - pixsize; + rb3 = rb2 - pixsize * row_w; + rb1 = rb2 + pixsize * row_w; - maskand= (mask & 255); - maskshift= (mask >>8); + maskand = (mask & 255); + maskshift = (mask >> 8); - for (j=2; j>=0; j--) { + for (j = 2; j >= 0; j--) { - a= j; + a = j; - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - for (i= 0; i<pixsize; i++) - rb1[i]+= val*in[i]; + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + for (i = 0; i < pixsize; i++) + rb1[i] += val * in[i]; } - a+=3; + a += 3; - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - for (i= 0; i<pixsize; i++) - rb2[i]+= val*in[i]; + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + for (i = 0; i < pixsize; i++) + rb2[i] += val * in[i]; } - a+=3; + a += 3; - val= *(fmask1[a] +maskand) + *(fmask2[a] +maskshift); - if (val!=0.0f) { - for (i= 0; i<pixsize; i++) - rb3[i]+= val*in[i]; + val = *(fmask1[a] + maskand) + *(fmask2[a] + maskshift); + if (val != 0.0f) { + for (i = 0; i < pixsize; i++) + rb3[i] += val * in[i]; } - rb1+= pixsize; - rb2+= pixsize; - rb3+= pixsize; + rb1 += pixsize; + rb2 += pixsize; + rb3 += pixsize; } } @@ -380,7 +380,7 @@ void addalphaAddFloat(float dest[4], const float source[4]) { /* Makes me wonder whether this is required... */ - if ( dest[3] < RE_EMPTY_COLOR_FLOAT) { + if (dest[3] < RE_EMPTY_COLOR_FLOAT) { dest[0] = source[0]; dest[1] = source[1]; dest[2] = source[2]; @@ -389,15 +389,12 @@ void addalphaAddFloat(float dest[4], const float source[4]) } /* no clipping! */ - dest[0] = dest[0]+source[0]; - dest[1] = dest[1]+source[1]; - dest[2] = dest[2]+source[2]; - dest[3] = dest[3]+source[3]; + dest[0] = dest[0] + source[0]; + dest[1] = dest[1] + source[1]; + dest[2] = dest[2] + source[2]; + dest[3] = dest[3] + source[3]; } /* ---------------------------------------------------------------------------- */ - - -/* eof pixelblending.c */ |