diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-09-22 07:14:50 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-09-22 07:14:50 +0400 |
commit | 86d528afa7c54d74162f2ef873da5c62b5c77b52 (patch) | |
tree | fa9b11dc0e81e7628030b0202a64e5eba922e0d0 /source/blender/render/intern | |
parent | 0bc5fef976270343ee128015f3a2555994b83158 (diff) |
comment some unused vars / assignments.
Diffstat (limited to 'source/blender/render/intern')
-rw-r--r-- | source/blender/render/intern/source/pixelshading.c | 3 | ||||
-rw-r--r-- | source/blender/render/intern/source/shadeoutput.c | 6 |
2 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/render/intern/source/pixelshading.c b/source/blender/render/intern/source/pixelshading.c index 5c5162d268b..93038984115 100644 --- a/source/blender/render/intern/source/pixelshading.c +++ b/source/blender/render/intern/source/pixelshading.c @@ -226,8 +226,7 @@ static void render_lighting_halo(HaloRen *har, float col_r[3]) } /* shadow */ - if(i> -0.41f) { /* heuristic valua! */ - shadfac= 1.0; + if(i> -0.41f) { /* heuristic valua! */ if(lar->shb) { shadfac = testshadowbuf(&R, lar->shb, rco, dco, dco, inp, 0.0f); if(shadfac==0.0f) continue; diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index 41d12c6065e..c808d930e7c 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -726,7 +726,7 @@ static float Toon_Diff( float *n, float *l, float *UNUSED(v), float size, float /* in latter case, only last multiplication uses 'nl' */ static float OrenNayar_Diff(float nl, float *n, float *l, float *v, float rough ) { - float i/*, nh*/, nv, vh, realnl, h[3]; + float i/*, nh*/, nv /*, vh */, realnl, h[3]; float a, b, t, A, B; float Lit_A, View_A, Lit_B[3], View_B[3]; @@ -745,8 +745,8 @@ static float OrenNayar_Diff(float nl, float *n, float *l, float *v, float rough if(realnl<=0.0f) return 0.0f; if(nl<0.0f) return 0.0f; /* value from area light */ - vh= v[0]*h[0]+v[1]*h[1]+v[2]*h[2]; /* Dot product between view vector and halfway vector */ - if(vh<=0.0f) vh= 0.0f; + /* vh= v[0]*h[0]+v[1]*h[1]+v[2]*h[2]; */ /* Dot product between view vector and halfway vector */ + /* if(vh<=0.0f) vh= 0.0f; */ Lit_A = saacos(realnl); View_A = saacos( nv ); |