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author | Wannes Malfait <Wannes> | 2022-02-18 20:35:08 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-02-18 20:35:08 +0300 |
commit | 82fc68ed90bf1429579eddd5df14caf60b791b45 (patch) | |
tree | e3e30b7e86d45e896b6daa4107f8d5170cf952ac /source/blender/render/intern | |
parent | ddc52f2e1d0d15c2176c54691dbc24c549453c3b (diff) |
Fix T95542: Dual Mesh crashes with some non-manifold vertices
The problem was that the code for sorting polygons around a vertex
assumed that it was a manifold or boundary vertex. However in some cases
the vertex could still be nonmanifold causing the crash. The cases where
the sorting fails are now detected and these vertices are then marked as
nonmanifold.
Differential Revision: https://developer.blender.org/D14065
Diffstat (limited to 'source/blender/render/intern')
0 files changed, 0 insertions, 0 deletions