Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2012-11-09 12:46:53 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-11-09 12:46:53 +0400
commit76525d53982dc783d9f1bf33223e0e7a2b412c60 (patch)
tree87d7c753daf11cefe166f79bb096a9e1d206074c /source/blender/render
parenteff734203ff7a0f4a4f97015c9f1f59632c75abf (diff)
Cycles: persistent images option
This option enables keeping loaded images in the memory in-between of rendering. Implemented by keeping render engine alive for until Render structure is being freed. Cycles will free all data when render finishes, optionally keeping image manager untouched. All shaders, meshes, objects will be re-allocated next time rendering happens. Cycles cession and scene will be re-created from scratch if render/ scene parameters were changed. This will also allow to keep compiled OSL shaders in memory without need to re-compile them again. P.S. Performance panel could be cleaned up a bit, not so much happy with it's vertical alignment currently but not sure how to make it look better. P.P.S. Currently the only way to free images from the device is to disable Persistent Images option and start rendering.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/include/render_types.h4
-rw-r--r--source/blender/render/intern/source/external_engine.c9
-rw-r--r--source/blender/render/intern/source/pipeline.c3
3 files changed, 13 insertions, 3 deletions
diff --git a/source/blender/render/intern/include/render_types.h b/source/blender/render/intern/include/render_types.h
index 825fe2ff4d0..6ed8d6a7b6c 100644
--- a/source/blender/render/intern/include/render_types.h
+++ b/source/blender/render/intern/include/render_types.h
@@ -59,6 +59,7 @@ struct RenderBuckets;
struct ObjectInstanceRen;
struct RayObject;
struct RayFace;
+struct RenderEngine;
struct ReportList;
struct Main;
@@ -183,6 +184,9 @@ struct Render
ListBase parts;
+ /* render engine */
+ struct RenderEngine *engine;
+
/* octree tables and variables for raytrace */
struct RayObject *raytree;
struct RayFace *rayfaces;
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index e2f347c05f1..736cb5de7c3 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -349,7 +349,12 @@ int RE_engine_render(Render *re, int do_all)
re->i.totface = re->i.totvert = re->i.totstrand = re->i.totlamp = re->i.tothalo = 0;
/* render */
- engine = RE_engine_create(type);
+ if(!re->engine)
+ re->engine = RE_engine_create(type);
+
+ engine = re->engine;
+
+ /* TODO: actually link to a parent which shouldn't happen */
engine->re = re;
if (re->flag & R_ANIMATION)
@@ -389,8 +394,6 @@ int RE_engine_render(Render *re, int do_all)
render_result_free_list(&engine->fullresult, engine->fullresult.first);
- RE_engine_free(engine);
-
if (BKE_reports_contain(re->reports, RPT_ERROR))
G.is_break = TRUE;
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index d305ed06af1..369818d37d5 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -387,6 +387,9 @@ void RE_InitRenderCB(Render *re)
/* only call this while you know it will remove the link too */
void RE_FreeRender(Render *re)
{
+ if (re->engine)
+ RE_engine_free(re->engine);
+
BLI_rw_mutex_end(&re->resultmutex);
free_renderdata_tables(re);