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authorMatt Ebb <matt@mke3.net>2010-07-22 16:30:17 +0400
committerMatt Ebb <matt@mke3.net>2010-07-22 16:30:17 +0400
commitda04afe78eac85b837da85b2bb6a26c08face44d (patch)
treefff44ec7882a66d0fbed755fde1c876101aa8394 /source/blender/render
parentf5d7fc6da5faddbf6a15d924c36d077fe6eb13e2 (diff)
Fix [#22946] Camera inside volume gives bad results
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/shadeinput.c13
-rw-r--r--source/blender/render/intern/source/volumetric.c2
2 files changed, 6 insertions, 9 deletions
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index 5938e2ce2e0..2f0f5c72070 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -142,11 +142,6 @@ void shade_material_loop(ShadeInput *shi, ShadeResult *shr)
if((shi->layflag & SCE_LAY_SKY) && (R.r.alphamode==R_ADDSKY))
shr->alpha= 1.0f;
}
-
- if(R.r.mode & R_RAYTRACE) {
- if (R.render_volumes_inside.first)
- shade_volume_inside(shi, shr);
- }
}
@@ -168,8 +163,12 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
shade_input_init_material(shi);
if (shi->mat->material_type == MA_TYPE_VOLUME) {
- if(R.r.mode & R_RAYTRACE)
- shade_volume_outside(shi, shr);
+ if(R.r.mode & R_RAYTRACE) {
+ if (R.render_volumes_inside.first)
+ shade_volume_inside(shi, shr);
+ else
+ shade_volume_outside(shi, shr);
+ }
} else { /* MA_TYPE_SURFACE, MA_TYPE_WIRE */
shade_material_loop(shi, shr);
}
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c
index af456185daf..21a0ab1d2a8 100644
--- a/source/blender/render/intern/source/volumetric.c
+++ b/source/blender/render/intern/source/volumetric.c
@@ -785,8 +785,6 @@ void shade_volume_inside(ShadeInput *shi, ShadeResult *shr)
ObjectInstanceRen *obi_backup;
float prev_alpha = shr->alpha;
- //if (BLI_countlist(&R.render_volumes_inside) == 0) return;
-
/* XXX: extend to multiple volumes perhaps later */
mat_backup = shi->mat;
obi_backup = shi->obi;