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author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-30 15:41:21 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-30 20:06:39 +0300 |
commit | 2cd7b80cae671baa6552dedd980ba131517605e8 (patch) | |
tree | 47630e9184dc0d46018de79e6816b654b3afbb1f /source/blender/render | |
parent | 9cae631059c22ad34ee7f74d98ebc42d899757c4 (diff) |
Fix T49570: Cycles baking can't handle materials with no images
If users wanted to bake only a few of the mesh materials, they would
still need to create dummy textures for the other parts.
This commit report (as RPT_INFO) the materials with no texture, but move
on to bake the others materials.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/bake_api.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c index 73424a4e846..588c327ab91 100644 --- a/source/blender/render/intern/source/bake_api.c +++ b/source/blender/render/intern/source/bake_api.c @@ -684,6 +684,10 @@ void RE_bake_pixels_populate( int mat_nr = mp->mat_nr; int image_id = bake_images->lookup[mat_nr]; + if (image_id < 0) { + continue; + } + bd.bk_image = &bake_images->data[image_id]; bd.primitive_id = ++p_id; |