diff options
author | Ton Roosendaal <ton@blender.org> | 2006-01-09 03:40:35 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2006-01-09 03:40:35 +0300 |
commit | 014aa7261e29810b35b3d65c759f9d255bf8a277 (patch) | |
tree | 360325f8db9431bdd187c0f0e7f7c40dcaa3a073 /source/blender/render | |
parent | 104ab9b103ab30ca87ccb9e739a58863fc29d3bf (diff) |
Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to
Austin Benesh for bringing it further. Kent Mein provided a lot of code
for integrating float buffers in Blender imbuf and ImBuf API cleanup,
and provided Make and Scons and static linking.
At this moment; the EXR libraries are a *dependency*, so you cannot get
the Orange branch compiled without having OpenEXR installed. Get the
(precompiled or sources) stuff from www.openexr.com. Current default is
that the headers and lib resides in /user/local/
Several changes/additions/fixes were added:
- EXR code only supported 'half' format (16 bits per channel). I've added
float writing, but for reading it I need tomorrow. :)
- Quite some clumsy copying of data happened in EXR code.
- cleaned up the api calls already a bit, preparing for more advanced
support
- Zbuffers were saved 16 bits, now 32 bits
- automatic adding of .exr extensions went wrong
Imbuf:
- added proper imbuf->flags and imbuf->mall support for float buffers, it
was created for *each* imbuf. :)
- found bugs for float buffers in scaling and flipping. Code there will
need more checks still
- imbuf also needs to be verified to behave properly when no 32 bits
rect exists (for saving for example)
TODO:
- support internal float images for textures, backbuf, AO probes, and
display in Image window
Hope this commit won't screwup syncing with bf-blender... :/
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/envmap.c | 46 | ||||
-rw-r--r-- | source/blender/render/intern/source/initrender.c | 6 |
2 files changed, 26 insertions, 26 deletions
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c index c728c51038d..7c962ff1328 100644 --- a/source/blender/render/intern/source/envmap.c +++ b/source/blender/render/intern/source/envmap.c @@ -37,10 +37,6 @@ #include <math.h> #include <string.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - /* external modules: */ #include "MEM_guardedalloc.h" #include "BLI_arithb.h" @@ -168,18 +164,18 @@ static void envmap_split_ima(EnvMap *env) ima->ok= 1; env->cube[part]= ima; } - IMB_rectop(env->cube[0]->ibuf, env->ima->ibuf, - 0, 0, 0, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[1]->ibuf, env->ima->ibuf, - 0, 0, dx, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[2]->ibuf, env->ima->ibuf, - 0, 0, 2*dx, 0, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[3]->ibuf, env->ima->ibuf, - 0, 0, 0, dx, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[4]->ibuf, env->ima->ibuf, - 0, 0, dx, dx, dx, dx, IMB_rectcpy, 0); - IMB_rectop(env->cube[5]->ibuf, env->ima->ibuf, - 0, 0, 2*dx, dx, dx, dx, IMB_rectcpy, 0); + IMB_rectcpy(env->cube[0]->ibuf, env->ima->ibuf, + 0, 0, 0, 0, dx, dx); + IMB_rectcpy(env->cube[1]->ibuf, env->ima->ibuf, + 0, 0, dx, 0, dx, dx); + IMB_rectcpy(env->cube[2]->ibuf, env->ima->ibuf, + 0, 0, 2*dx, 0, dx, dx); + IMB_rectcpy(env->cube[3]->ibuf, env->ima->ibuf, + 0, 0, 0, dx, dx, dx); + IMB_rectcpy(env->cube[4]->ibuf, env->ima->ibuf, + 0, 0, dx, dx, dx, dx); + IMB_rectcpy(env->cube[5]->ibuf, env->ima->ibuf, + 0, 0, 2*dx, dx, dx, dx); env->ok= 2; } } @@ -414,9 +410,12 @@ static void render_envmap(EnvMap *env) MTC_Mat4Invert(oldviewinv, R.viewmat); /* do first, envmap_renderdata copies entire R struct */ - if(R.rectz) MEM_freeN(R.rectz); R.rectz= NULL; - if(R.rectot) MEM_freeN(R.rectot); R.rectot= NULL; - if(R.rectftot) MEM_freeN(R.rectftot); R.rectftot= NULL; + if(R.rectz) MEM_freeN(R.rectz); + if(R.rectot) MEM_freeN(R.rectot); + if(R.rectftot) MEM_freeN(R.rectftot); + R.rectftot= NULL; + R.rectz= NULL; + R.rectot= NULL; /* setup necessary globals */ envmap_renderdata(env); @@ -478,9 +477,12 @@ static void render_envmap(EnvMap *env) } - if(R.rectz) MEM_freeN(R.rectz); R.rectz= NULL; - if(R.rectot) MEM_freeN(R.rectot); R.rectot= NULL; - if(R.rectftot) MEM_freeN(R.rectftot); R.rectftot= NULL; + if(R.rectz) MEM_freeN(R.rectz); + if(R.rectot) MEM_freeN(R.rectot); + if(R.rectftot) MEM_freeN(R.rectftot); + R.rectz= NULL; + R.rectot= NULL; + R.rectftot= NULL; if(RE_local_test_break()) RE_free_envmapdata(env); else { diff --git a/source/blender/render/intern/source/initrender.c b/source/blender/render/intern/source/initrender.c index ba9216fa80e..c0c175709e1 100644 --- a/source/blender/render/intern/source/initrender.c +++ b/source/blender/render/intern/source/initrender.c @@ -38,10 +38,6 @@ #include <string.h> #include <stdio.h> -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - #include "blendef.h" #include "MEM_guardedalloc.h" @@ -897,6 +893,7 @@ static void yafrayRender(void) /* float rgba buf */ if (R.rectftot) MEM_freeN(R.rectftot); if (R.r.mode & R_FBUF) R.rectftot= MEM_callocN(4*sizeof(float)*R.rectx*R.recty, "rectftot"); + else R.rectftot = NULL; // switch must be done before prepareScene() if (!R.r.YFexportxml) @@ -1054,6 +1051,7 @@ static void mainRenderLoop(void) /* here the PART and FIELD loops */ if(R.rectftot) MEM_freeN(R.rectftot); if(R.r.mode & R_FBUF) R.rectftot= MEM_callocN(4*sizeof(float)*R.rectx*R.recty, "rectftot"); + else R.rectftot = NULL; if(R.r.mode & R_MBLUR) { RE_local_printrenderinfo(0.0, R.osa - blur); |