diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-19 17:55:54 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-19 17:55:54 +0400 |
commit | ed679693c9ec825b50666b89a4b1a883e77e58fb (patch) | |
tree | 3be8e8b2c7cd6ec80d7c4565a156e895b0184236 /source/blender/render | |
parent | af3e348430218e609c80d86c8dd418bed15e70e8 (diff) |
style cleanup: whitespace/indentation
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 4 | ||||
-rw-r--r-- | source/blender/render/intern/source/render_texture.c | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/shadeoutput.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index a1cc1e23470..eb628b87b3d 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -559,7 +559,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[ MTFace *tface= RE_vlakren_get_tface(pMesh->obr, vlr, pMesh->obr->actmtface, NULL, 0); const float *coord; - if (tface != NULL) { + if (tface != NULL) { coord= tface->uv[vert_index]; fUV[0]= coord[0]; fUV[1]= coord[1]; } @@ -585,7 +585,7 @@ static void SetTSpace(const SMikkTSpaceContext * pContext, const float fvTangent SRenderMeshToTangent * pMesh = (SRenderMeshToTangent *) pContext->m_pUserData; VlakRen *vlr= RE_findOrAddVlak(pMesh->obr, face_num); float * ftang= RE_vlakren_get_nmap_tangent(pMesh->obr, vlr, 1); - if (ftang!=NULL) { + if (ftang!=NULL) { copy_v3_v3(&ftang[iVert*4+0], fvTangent); ftang[iVert*4+3]=fSign; } diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c index bf18c04cd73..f1a5326c602 100644 --- a/source/blender/render/intern/source/render_texture.c +++ b/source/blender/render/intern/source/render_texture.c @@ -2425,7 +2425,7 @@ void do_material_tex(ShadeInput *shi, Render *re) } } } -#endif +#endif } /* mapping */ diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index a0f5caa826b..a266914c085 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -1807,7 +1807,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr) shr->diff[1]= sss[1]*col[1]; shr->diff[2]= sss[2]*col[2]; - if (shi->combinedflag & SCE_PASS_SHADOW) { + if (shi->combinedflag & SCE_PASS_SHADOW) { shr->shad[0]= shr->diff[0]; shr->shad[1]= shr->diff[1]; shr->shad[2]= shr->diff[2]; |