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authorCampbell Barton <ideasman42@gmail.com>2018-07-01 17:22:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-01 17:22:06 +0300
commit36a9436d808837110a9c1bb2ec897a358ea62d56 (patch)
tree9cea3795c43b6ddca4706f883ebef3e5235669f9 /source/blender/render
parentbc95c7a3ea6fbcfbee43bd61c0a709de0d0daf26 (diff)
parentddee0931b8687d01186f1941d483c6b3622d1833 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/extern/include/RE_engine.h10
-rw-r--r--source/blender/render/intern/source/external_engine.c10
2 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index 0620ca6d11d..1ca889f2347 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -153,16 +153,16 @@ void RE_result_load_from_file(struct RenderResult *result, struct ReportList *re
struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h, const char *layername, const char *viewname);
void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result);
void RE_engine_add_pass(RenderEngine *engine, const char *name, int channels, const char *chan_id, const char *layername);
-void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, int cancel, int highlight, int merge_results);
+void RE_engine_end_result(RenderEngine *engine, struct RenderResult *result, bool cancel, bool highlight, bool merge_results);
struct RenderResult *RE_engine_get_result(struct RenderEngine *engine);
const char *RE_engine_active_view_get(RenderEngine *engine);
void RE_engine_active_view_set(RenderEngine *engine, const char *viewname);
-float RE_engine_get_camera_shift_x(RenderEngine *engine, struct Object *camera, int use_spherical_stereo);
-void RE_engine_get_camera_model_matrix(RenderEngine *engine, struct Object *camera, int use_spherical_stereo, float *r_modelmat);
-int RE_engine_get_spherical_stereo(RenderEngine *engine, struct Object *camera);
+float RE_engine_get_camera_shift_x(RenderEngine *engine, struct Object *camera, bool use_spherical_stereo);
+void RE_engine_get_camera_model_matrix(RenderEngine *engine, struct Object *camera, bool use_spherical_stereo, float *r_modelmat);
+bool RE_engine_get_spherical_stereo(RenderEngine *engine, struct Object *camera);
-int RE_engine_test_break(RenderEngine *engine);
+bool RE_engine_test_break(RenderEngine *engine);
void RE_engine_update_stats(RenderEngine *engine, const char *stats, const char *info);
void RE_engine_update_progress(RenderEngine *engine, float progress);
void RE_engine_update_memory_stats(RenderEngine *engine, float mem_used, float mem_peak);
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 7a9be04d8f6..5c3f510ffca 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -263,7 +263,7 @@ void RE_engine_add_pass(RenderEngine *engine, const char *name, int channels, co
render_result_add_pass(re->result, name, channels, chan_id, layername, NULL);
}
-void RE_engine_end_result(RenderEngine *engine, RenderResult *result, int cancel, int highlight, int merge_results)
+void RE_engine_end_result(RenderEngine *engine, RenderResult *result, bool cancel, bool highlight, bool merge_results)
{
Render *re = engine->re;
@@ -314,7 +314,7 @@ RenderResult *RE_engine_get_result(RenderEngine *engine)
/* Cancel */
-int RE_engine_test_break(RenderEngine *engine)
+bool RE_engine_test_break(RenderEngine *engine)
{
Render *re = engine->re;
@@ -407,7 +407,7 @@ void RE_engine_active_view_set(RenderEngine *engine, const char *viewname)
RE_SetActiveRenderView(re, viewname);
}
-float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera, int use_spherical_stereo)
+float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera, bool use_spherical_stereo)
{
Render *re = engine->re;
@@ -419,7 +419,7 @@ float RE_engine_get_camera_shift_x(RenderEngine *engine, Object *camera, int use
}
void RE_engine_get_camera_model_matrix(
- RenderEngine *engine, Object *camera, int use_spherical_stereo, float *r_modelmat)
+ RenderEngine *engine, Object *camera, bool use_spherical_stereo, float *r_modelmat)
{
Render *re = engine->re;
@@ -430,7 +430,7 @@ void RE_engine_get_camera_model_matrix(
BKE_camera_multiview_model_matrix(re ? &re->r : NULL, camera, re->viewname, (float (*)[4])r_modelmat);
}
-int RE_engine_get_spherical_stereo(RenderEngine *engine, Object *camera)
+bool RE_engine_get_spherical_stereo(RenderEngine *engine, Object *camera)
{
Render *re = engine->re;
return BKE_camera_multiview_spherical_stereo(re ? &re->r : NULL, camera) ? 1 : 0;