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authorSergey Sharybin <sergey.vfx@gmail.com>2018-05-23 13:13:21 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-05-23 14:21:02 +0300
commitb20449cc08f33fc6b55fc6c326f5ab1b5f240fb9 (patch)
treeac49c0554144d98392ff68de34d037cf7be391e6 /source/blender/render
parentd59b74adb38f3ac6b85107aa506e471efbd2a20c (diff)
Cycles/Render API: changes for better copy-on-write support.
Mainly just passing the depsgraph and evaluated scene and camera, instead of the original one. Patch by Sergey, further modifications by Brecht.
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/extern/include/RE_bake.h4
-rw-r--r--source/blender/render/extern/include/RE_engine.h6
-rw-r--r--source/blender/render/intern/source/external_engine.c31
3 files changed, 23 insertions, 18 deletions
diff --git a/source/blender/render/extern/include/RE_bake.h b/source/blender/render/extern/include/RE_bake.h
index 76228d93e66..542af91c4bf 100644
--- a/source/blender/render/extern/include/RE_bake.h
+++ b/source/blender/render/extern/include/RE_bake.h
@@ -35,7 +35,7 @@
struct ImBuf;
struct Render;
struct Mesh;
-struct ViewLayer;
+struct Depsgraph;
typedef struct BakeImage {
struct Image *image;
@@ -72,7 +72,7 @@ typedef struct BakeHighPolyData {
bool RE_bake_has_engine(struct Render *re);
bool RE_bake_engine(
- struct Render *re, struct ViewLayer *view_layer, struct Object *object, const int object_id, const BakePixel pixel_array[],
+ struct Render *re, struct Depsgraph *depsgraph, struct Object *object, const int object_id, const BakePixel pixel_array[],
const size_t num_pixels, const int depth, const eScenePassType pass_type, const int pass_filter, float result[]);
/* bake.c */
diff --git a/source/blender/render/extern/include/RE_engine.h b/source/blender/render/extern/include/RE_engine.h
index b401eb260d8..59a754fcde4 100644
--- a/source/blender/render/extern/include/RE_engine.h
+++ b/source/blender/render/extern/include/RE_engine.h
@@ -41,8 +41,6 @@ struct bNode;
struct bNodeTree;
struct BakePixel;
struct Depsgraph;
-struct Depsgraph;
-struct Depsgraph;
struct IDProperty;
struct Main;
struct Object;
@@ -94,10 +92,10 @@ typedef struct RenderEngineType {
char name[64];
int flag;
- void (*update)(struct RenderEngine *engine, struct Main *bmain, struct Scene *scene);
+ void (*update)(struct RenderEngine *engine, struct Main *bmain, struct Depsgraph *depsgraph);
void (*render_to_image)(struct RenderEngine *engine, struct Depsgraph *depsgraph);
void (*bake)(struct RenderEngine *engine, struct Depsgraph *depsgraph,
- struct Scene *scene, struct Object *object, const int pass_type,
+ struct Object *object, const int pass_type,
const int pass_filter, const int object_id, const struct BakePixel *pixel_array, const int num_pixels,
const int depth, void *result);
diff --git a/source/blender/render/intern/source/external_engine.c b/source/blender/render/intern/source/external_engine.c
index 3777845e4db..7655645f1e7 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -546,7 +546,7 @@ bool RE_bake_has_engine(Render *re)
}
bool RE_bake_engine(
- Render *re, ViewLayer *view_layer, Object *object,
+ Render *re, Depsgraph *depsgraph, Object *object,
const int object_id, const BakePixel pixel_array[],
const size_t num_pixels, const int depth,
const eScenePassType pass_type, const int pass_filter,
@@ -581,16 +581,15 @@ bool RE_bake_engine(
engine->tile_x = re->r.tilex;
engine->tile_y = re->r.tiley;
- /* update is only called so we create the engine.session */
- if (type->update)
- type->update(engine, re->main, re->scene);
-
if (type->bake) {
- engine_depsgraph_init(engine, view_layer);
+ engine->depsgraph = depsgraph;
+
+ /* update is only called so we create the engine.session */
+ if (type->update)
+ type->update(engine, re->main, engine->depsgraph);
type->bake(engine,
engine->depsgraph,
- re->scene,
object,
pass_type,
pass_filter,
@@ -600,7 +599,7 @@ bool RE_bake_engine(
depth,
result);
- engine_depsgraph_free(engine);
+ engine->depsgraph = NULL;
}
engine->tile_x = 0;
@@ -715,10 +714,6 @@ int RE_engine_render(Render *re, int do_all)
if (re->result->do_exr_tile)
render_result_exr_file_begin(re);
- if (type->update) {
- type->update(engine, re->main, re->scene);
- }
-
/* Clear UI drawing locks. */
if (re->draw_lock) {
re->draw_lock(re->dlh, 0);
@@ -727,9 +722,21 @@ int RE_engine_render(Render *re, int do_all)
if (type->render_to_image) {
FOREACH_VIEW_LAYER_TO_RENDER_BEGIN(re, view_layer_iter)
{
+ if (re->draw_lock) {
+ re->draw_lock(re->dlh, 1);
+ }
+
ViewLayer *view_layer = BLI_findstring(&re->scene->view_layers, view_layer_iter->name, offsetof(ViewLayer, name));
engine_depsgraph_init(engine, view_layer);
+ if (type->update) {
+ type->update(engine, re->main, engine->depsgraph);
+ }
+
+ if (re->draw_lock) {
+ re->draw_lock(re->dlh, 0);
+ }
+
type->render_to_image(engine, engine->depsgraph);
engine_depsgraph_free(engine);