diff options
author | Campbell Barton <ideasman42@gmail.com> | 2017-06-02 08:39:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-06-02 08:39:29 +0300 |
commit | eae486f5e6c79b7b31e276dfaea69d2ece7fbf7f (patch) | |
tree | dd8220e52333289fa538925a95367ae47a793e3d /source/blender/render | |
parent | cb23927c9b24d5b17e35c8682060cd6839337a12 (diff) | |
parent | 0d8bf4bf947d84cdfc6e2b221ddb03c7f8d2114b (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/rendercore.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c index 59c7ea85c1d..77f399d08d1 100644 --- a/source/blender/render/intern/source/rendercore.c +++ b/source/blender/render/intern/source/rendercore.c @@ -464,48 +464,48 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, float *fp, *col= NULL; int pixsize= 3; - if(STREQ(rpass->name, RE_PASSNAME_COMBINED)) { + if (STREQ(rpass->name, RE_PASSNAME_COMBINED)) { add_filt_fmask(curmask, shr->combined, rpass->rect + 4*offset, rectx); } - else if(STREQ(rpass->name, RE_PASSNAME_Z)) { + else if (STREQ(rpass->name, RE_PASSNAME_Z)) { fp = rpass->rect + offset; *fp = shr->z; } - else if(STREQ(rpass->name, RE_PASSNAME_RGBA)) { + else if (STREQ(rpass->name, RE_PASSNAME_RGBA)) { col = shr->col; pixsize = 4; } - else if(STREQ(rpass->name, RE_PASSNAME_EMIT)) { + else if (STREQ(rpass->name, RE_PASSNAME_EMIT)) { col = shr->emit; } - else if(STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) { + else if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE)) { col = shr->diff; } - else if(STREQ(rpass->name, RE_PASSNAME_SPEC)) { + else if (STREQ(rpass->name, RE_PASSNAME_SPEC)) { col = shr->spec; } - else if(STREQ(rpass->name, RE_PASSNAME_SHADOW)) { + else if (STREQ(rpass->name, RE_PASSNAME_SHADOW)) { col = shr->shad; } - else if(STREQ(rpass->name, RE_PASSNAME_AO)) { + else if (STREQ(rpass->name, RE_PASSNAME_AO)) { col = shr->ao; } - else if(STREQ(rpass->name, RE_PASSNAME_ENVIRONMENT)) { + else if (STREQ(rpass->name, RE_PASSNAME_ENVIRONMENT)) { col = shr->env; } - else if(STREQ(rpass->name, RE_PASSNAME_INDIRECT)) { + else if (STREQ(rpass->name, RE_PASSNAME_INDIRECT)) { col = shr->indirect; } - else if(STREQ(rpass->name, RE_PASSNAME_REFLECT)) { + else if (STREQ(rpass->name, RE_PASSNAME_REFLECT)) { col = shr->refl; } - else if(STREQ(rpass->name, RE_PASSNAME_REFRACT)) { + else if (STREQ(rpass->name, RE_PASSNAME_REFRACT)) { col = shr->refr; } - else if(STREQ(rpass->name, RE_PASSNAME_NORMAL)) { + else if (STREQ(rpass->name, RE_PASSNAME_NORMAL)) { col = shr->nor; } - else if(STREQ(rpass->name, RE_PASSNAME_UV)) { + else if (STREQ(rpass->name, RE_PASSNAME_UV)) { /* box filter only, gauss will screwup UV too much */ if (shi->totuv) { float mult = (float)count_mask(curmask)/(float)R.osa; @@ -515,7 +515,7 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, fp[2]+= mult; } } - else if(STREQ(rpass->name, RE_PASSNAME_INDEXOB)) { + else if (STREQ(rpass->name, RE_PASSNAME_INDEXOB)) { /* no filter */ if (shi->vlr) { fp = rpass->rect + offset; @@ -523,7 +523,7 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, *fp = (float)shi->obr->ob->index; } } - else if(STREQ(rpass->name, RE_PASSNAME_INDEXMA)) { + else if (STREQ(rpass->name, RE_PASSNAME_INDEXMA)) { /* no filter */ if (shi->vlr) { fp = rpass->rect + offset; @@ -531,12 +531,12 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, *fp = (float)shi->mat->index; } } - else if(STREQ(rpass->name, RE_PASSNAME_MIST)) { + else if (STREQ(rpass->name, RE_PASSNAME_MIST)) { /* */ col = &shr->mist; pixsize = 1; } - else if(STREQ(rpass->name, RE_PASSNAME_VECTOR)) { + else if (STREQ(rpass->name, RE_PASSNAME_VECTOR)) { /* add minimum speed in pixel, no filter */ fp = rpass->rect + 4*offset; if ( (ABS(shr->winspeed[0]) + ABS(shr->winspeed[1]))< (ABS(fp[0]) + ABS(fp[1])) ) { @@ -548,7 +548,7 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset, fp[3] = shr->winspeed[3]; } } - else if(STREQ(rpass->name, RE_PASSNAME_RAYHITS)) { + else if (STREQ(rpass->name, RE_PASSNAME_RAYHITS)) { /* */ col = shr->rayhits; pixsize= 4; |