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authorBastien Montagne <montagne29@wanadoo.fr>2018-11-07 17:37:31 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-11-07 22:58:53 +0300
commit4b2110fc86e59136efd7ea294453678e848b4b74 (patch)
tree5b313949860b4b73839a5be6a7d2d94d4641955e /source/blender/render
parent4779165ca18ae3ced005aad129575b70fc6c4f9d (diff)
Cleanup: Remove 'BKE_library.h' include from 'BKE_main.h'
That kind of implicit includes should really only be done when totally, absolutely necessary, and ideally only with rather simple 'second-level' headers. Otherwise not being explicit with includes always end up biting in unexpected ways...
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/bake_api.c3
-rw-r--r--source/blender/render/intern/source/render_result.c5
2 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/render/intern/source/bake_api.c b/source/blender/render/intern/source/bake_api.c
index 1b3398f8e5b..17b26bce7bb 100644
--- a/source/blender/render/intern/source/bake_api.c
+++ b/source/blender/render/intern/source/bake_api.c
@@ -76,10 +76,11 @@
#include "BKE_bvhutils.h"
#include "BKE_customdata.h"
#include "BKE_image.h"
-#include "BKE_node.h"
+#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_mesh_tangent.h"
#include "BKE_mesh_runtime.h"
+#include "BKE_node.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
diff --git a/source/blender/render/intern/source/render_result.c b/source/blender/render/intern/source/render_result.c
index 60e0a3d3843..5f46d061f8e 100644
--- a/source/blender/render/intern/source/render_result.c
+++ b/source/blender/render/intern/source/render_result.c
@@ -45,11 +45,12 @@
#include "BLI_threads.h"
#include "BKE_appdir.h"
-#include "BKE_image.h"
+#include "BKE_camera.h"
#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_report.h"
-#include "BKE_camera.h"
#include "BKE_scene.h"
#include "IMB_imbuf.h"