diff options
author | Matt Ebb <matt@mke3.net> | 2008-10-23 06:15:36 +0400 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2008-10-23 06:15:36 +0400 |
commit | ba829e5c36b0e1282f5799720142d464c57c7d54 (patch) | |
tree | 4368b2e516bda9064250c9c91beebf6ce7736bf8 /source/blender/render | |
parent | ffe81354f8c7aebaed6168ecb942c86c2da56ce4 (diff) |
Debugging tests paid off, fixed a ridiculously silly bug
that was preventing light cache from working on some
people's systems (but went just fine on both my windows pc
and mac). I have no idea how the original code even worked
at all, it really shouldn't have.
But fixed now anyway! Thanks a bunch to Zanqdo for patience
in helping me pinpoint this.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/volumetric.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c index 7005f1a6952..aad8f44441e 100644 --- a/source/blender/render/intern/source/volumetric.c +++ b/source/blender/render/intern/source/volumetric.c @@ -844,6 +844,8 @@ RayTree *create_raytree_obi(ObjectInstanceRen *obi, float *bbmin, float *bbmax) } RE_ray_tree_done(tree); + + return tree; } /* Precache a volume into a 3D voxel grid. |