diff options
author | Janne Karhu <jhkarh@gmail.com> | 2009-08-12 21:39:11 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2009-08-12 21:39:11 +0400 |
commit | bba9c797b542a94d2ae1830135c77b8f56825f32 (patch) | |
tree | 74bc4e679face4765c5e96d5c2bc315bf9d73385 /source/blender/render | |
parent | fb7c9d5a0d049651aab759e09338d774d1ce258b (diff) |
Various fixes:
- Correct fix for file loading crash introduced by earlier point cache commit.
- Simulations are no longer calculated to current frame at render time automatically.
* This has to be thought through more carefully at some point, perhaps through render profiles.
* All simulations can be updated manually to current frame from any cache panel with the "update all to current frame" button.
- Some explanatory comments added for BKE_pointcache.h.
Diffstat (limited to 'source/blender/render')
-rw-r--r-- | source/blender/render/intern/source/pipeline.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index 4744288f3a9..9e0d0e9efa7 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -2560,8 +2560,16 @@ static int render_initialize_from_scene(Render *re, Scene *scene, int anim, int /* check all scenes involved */ tag_scenes_for_render(re); +#ifdef 0 + /* + * Disabled completely for now, + * can be later set as render profile option + * and default for background render. + */ + /* make sure dynamics are up to date */ update_physics_cache(re, scene, anim_init); +#endif if(scene->r.scemode & R_SINGLE_LAYER) push_render_result(re); |