Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMatt Ebb <matt@mke3.net>2011-06-25 04:33:36 +0400
committerMatt Ebb <matt@mke3.net>2011-06-25 04:33:36 +0400
commit826ed5ed1de68b556a8ea96c27cae0580af956ed (patch)
tree16f879776128e340ca124fe301fcd5ea4f379d33 /source/blender/render
parenta03707d408b9e37cd11124c93b1516eae9522139 (diff)
Fix [#27748] undeterministic behaviour of volumetric renderer
* Made clearer in the UI that the approximate multiple scattering always enables light cache * Fixed a potential problem in anisotropic scattering
Diffstat (limited to 'source/blender/render')
-rw-r--r--source/blender/render/intern/source/volume_precache.c1
-rw-r--r--source/blender/render/intern/source/volumetric.c1
2 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 8293143a2a6..faa915b7f6c 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -523,7 +523,6 @@ static void *vol_precache_part(void *data)
continue;
}
- /* this view coordinate is very wrong! */
copy_v3_v3(shi->view, cco);
normalize_v3(shi->view);
vol_get_scattering(shi, scatter_col, cco);
diff --git a/source/blender/render/intern/source/volumetric.c b/source/blender/render/intern/source/volumetric.c
index c4e741b6c61..359002d05ae 100644
--- a/source/blender/render/intern/source/volumetric.c
+++ b/source/blender/render/intern/source/volumetric.c
@@ -534,6 +534,7 @@ static void vol_shade_one_lamp(struct ShadeInput *shi, float *co, LampRen *lar,
if (luminance(lacol) < 0.001f) return;
+ normalize_v3(lv);
p = vol_get_phasefunc(shi, shi->mat->vol.asymmetry, shi->view, lv);
/* physically based scattering with non-physically based RGB gain */